Talk:THQ Nordic
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This article is written in British English, which has its own spelling conventions (colour, travelled, centre, defence, artefact, analyse) and some terms that are used in it may be different or absent from other varieties of English. According to the relevant style guide, this should not be changed without broad consensus. |
THQ Nordic AB is the parent company for Koch Media. THQ Nordic's parent company will be re-branded
[edit]From Koch Media's official press release statement: https://www.kochmedia.com/en/2018/02/14/swedish-publicly-listed-company-thq-nordic-ab-owner-thq-nordic-acquires-koch-media-including-publishing-unit-deep-silver/
The Swedish publicly listed company THQ Nordic AB has today announced that it acquires 100% of the share capital of Koch Media GmbH.
THQ Nordic and Koch Media/Deep Silver will continue to operate as two separate entities under the publicly listed entity, THQ Nordic AB. Each company will have full operational focus on delivering each of its own business plans over the coming years. No restructuring, change in headcount or change in relationship with their business partners are planned. Synergies such as partnerships from both groups’ IPs, assets and development capacity, further distribution power will be reviewed going forward. Both entities will have a pro-active acquisition agenda along with the parent company’s growth strategy.
Koch Media Co-Founder, Dr. Klemens Kundratitz, will remain as CEO of Koch Media and will become a substantial shareholder of the THQ Nordic AB going forward.
The board of directors of THQ Nordic AB will propose a change of name of THQ Nordic AB well ahead of the AGM in the company in order to better reflect its strategy and business areas within the new group. The new name will not be used against end-consumers in order to avoid confusion and rather strengthen each entity’s independence. The names of both operational companies, including its publishing units Deep Silver and THQ Nordic, will remain unchanged.
THQ Nordic AB`s founder, CEO and majority shareholder Lars Wingefors welcomes the deal: “Koch Media is ideally suited to foster our ambitions for growth, profitability based on its employees and longstanding business partners. Deep Silver has four AAA games in development that will generate further growth for the coming years. With Koch Media business partners we plan to remain the leading European publishing partner for the years to come.”
Klemens Kundratitz, co-founder and CEO of the Koch Media group comments: “Due to the great strategic fit of the two businesses, I believe that this is a superb strategic opportunity for Koch Media / Deep Silver and THQ Nordic. Our plan is to continue to develop and grow all parts of our business. Now, that Koch Media is part of a stock listed company we aim to accelerate growth”.
- Correctly, the company was acquired by THQN Nordic AB, though is the most likely, and represented as such in reliable sources, that Koch Media is suborganozed under THQ Nordic GmbH management-wise, so having it here is completely fine. Regarding the name change, we do not yet known when and how the name will be altered, so please keep an eye out for news and reliable sources. Lordtobi (✉) 19:25, 14 February 2018 (UTC)
- From the press release, it doesn't look like there are plans on the short-/mid-term to put Koch under THQ Nordic GmbH management, or to fuse them. I would keep those subsidiaries separate until the management roles are confirmed to be changed as that most likely is going to be anytime soon. Regarding the name change, that will be presented to shareholders at the Annual General Meeting on 16th May, per the 'Transaction in brief' section of the press release, which can be found at http://www.thqnordic-investors.com/en/regulatory-press-releases/?releaseId=2819265 . TheLegendaryN (talk) 22:09, 14 February 2018 (UTC)
Subsidiary to itself?
[edit]THQ Nordic is a subsidiary of THQ Nordic? According to swedish website "allabolag" THQ Nordic AB is a subsidiary of Lars Wingefors AB. https://www.allabolag.se/5565826558/thq-nordic-ab //Skottniss (talk) 18:10, 25 May 2018 (UTC)
- The publisher is THQ Nordic GmbH, based in Austria. THQ Nordic GmbH is a subsidiary of Swedish holding company THQ Nordic AB, which in turn is a subsidiary of Wingefors' other holding company. You can actually find THQ Nordic GmbH listed as a THQ Nordic AB subsidiary on Allabolag also. Screenshot. Lordtobi (✉) 18:25, 25 May 2018 (UTC)
Holding structure
[edit]Looking at THQ Nordic's acquisition presentation for Coffee Stain, it becomes apparent that THQ Nordic GmbH (this company), Koch Media [Holding] and Coffee Stain [Holding] are all held separate from each other under THQ Nordic AB, the parent of THQ Nordic GmbH (this company); Coffee Stain's CEO also directly reports to THQN AB CEO/founder Wingefors. Should we create a seperate page for THQ Nordic AB? It would also make senes to include the pre-2011 history there. Lordtobi (✉) 10:05, 15 November 2018 (UTC)
- I think it will become very confusing for readers if we have separate pages for THQ Nordic AB and THQ Nordic GmbH, but fortunately, they are planning to rename the AB, as announced when they acquired Koch Media. We'll have to take a good look at what content we want to show on the GmbH page and what content we want to show on the AB page, since a lot of history overlaps. When you take a look at the company chart at Wingefors' own website, you can see that the Swedish development studios are technically part of the AB (and not of the GmbH), while the foreign development studios are all part of the GmbH, while in practice, those Swedish studios are all part of the THQ Nordic brand. So will we separate those, or keep them all listed as subsidiaries of the GmbH for clarity's sake, even if it is technically incorrect? But in concept, I think separate pages for the AB and the GmbH are a good thing. TheLegendaryN (talk) 10:38, 15 November 2018 (UTC)
- TheLegendaryN, you are correct at least looking from the legal side. Also in the schreenshot from the discussion above this one, you can see that the Swedish companies are subsids of the AB, but I assume that this is for tax purposes only. Meanwhile, the aforementioned presentation enlists eight internal studios (this was before the Bugbear acquisition announcement; there are now nine of them) with THQN in Austria (which is the GmbH), so management-wise (and by logic), these are subsidiaries of the GmbH. As such, we would only include acquisitions related to this company in the 2011-- history. Everything before that or unrelated to this company goes to the holding page. You say the holding is intended to change its name, was it announced which name that would be, and when that change would happen? Lordtobi (✉) 11:23, 15 November 2018 (UTC)
- Your plans regarding the subsidiary studios makes sense. About the name, there hasn't been a name announcement yet. They originally announced these plans when they acquired Koch Media (14 February 2018) and they were planning to reveal the new holding name during the AGM (16 May 2018). However, they have postponed this. The plans keep coming back in every earnings release, but I think they'll wait with the reveal until next year, and plan to let shareholders vote about the name change next AGM (17 September 2019). I only looked up the date of the next AGM for the sake of this post, and that's actually 10 months from now, which is a bit too long to wait for, I suppose. TheLegendaryN (talk) 16:23, 15 November 2018 (UTC)
- TheLegendaryN, I found nice Swedish-language sources for the old history of the AB, I created an article here. Do you think it would make sense to move this article to THQ Nordic Gmbh for unambiguity, or would it be superflous since the AB is about to be renamed? Regards. Lordtobi (✉) 11:49, 17 March 2019 (UTC)
- I personally expect the new name for the AB to be announced at the AGM, which is in September. That is still a half year away, which I think is too long. I think it's okay to change the name of the article, but please take note of the correct capital letters: GmbH. TheLegendaryN (talk) 19:36, 17 March 2019 (UTC)
- Oh yeah, that was actually a typo. I'm fully aware that it's supposed to be spelled "GmbH", since I currently live in Germany, and here we have the same company types as Austria does. As for when the new name will come, they announced the proposed change when they acquired Koch Media, which was in February 2018. They might do it with the next AGM, or they might not. Given the 8chan stunt, I'd expect them to do it sooner, though. I'll wait for other's comments for now. Lordtobi (✉) 20:03, 17 March 2019 (UTC)
- For a name change, there needs to be a majority shareholder vote. That vote will take place during a shareholder meeting. If they don't do it during AGM, they'll need a EGM (Extraordinary) to do so, which they haven't announced yet. Personally, I think that the implementation of a name change it still many months (if not over a year) away. I don't think it hurts us to rename the page now, and then move/rename pages by the time they've finally implemented their new brand. TheLegendaryN (talk) 20:18, 18 March 2019 (UTC)
- Oh yeah, that was actually a typo. I'm fully aware that it's supposed to be spelled "GmbH", since I currently live in Germany, and here we have the same company types as Austria does. As for when the new name will come, they announced the proposed change when they acquired Koch Media, which was in February 2018. They might do it with the next AGM, or they might not. Given the 8chan stunt, I'd expect them to do it sooner, though. I'll wait for other's comments for now. Lordtobi (✉) 20:03, 17 March 2019 (UTC)
- Your plans regarding the subsidiary studios makes sense. About the name, there hasn't been a name announcement yet. They originally announced these plans when they acquired Koch Media (14 February 2018) and they were planning to reveal the new holding name during the AGM (16 May 2018). However, they have postponed this. The plans keep coming back in every earnings release, but I think they'll wait with the reveal until next year, and plan to let shareholders vote about the name change next AGM (17 September 2019). I only looked up the date of the next AGM for the sake of this post, and that's actually 10 months from now, which is a bit too long to wait for, I suppose. TheLegendaryN (talk) 16:23, 15 November 2018 (UTC)
- TheLegendaryN, you are correct at least looking from the legal side. Also in the schreenshot from the discussion above this one, you can see that the Swedish companies are subsids of the AB, but I assume that this is for tax purposes only. Meanwhile, the aforementioned presentation enlists eight internal studios (this was before the Bugbear acquisition announcement; there are now nine of them) with THQN in Austria (which is the GmbH), so management-wise (and by logic), these are subsidiaries of the GmbH. As such, we would only include acquisitions related to this company in the 2011-- history. Everything before that or unrelated to this company goes to the holding page. You say the holding is intended to change its name, was it announced which name that would be, and when that change would happen? Lordtobi (✉) 11:23, 15 November 2018 (UTC)
The so-called "8chan controversy"
[edit]The article states "on 8chan, an image board website commonly associated with child pornography, racism and hate speech," but fails to provide citations proving these allegations. In fact, when such content is REPORTED, it is removed as quickly as possible. Unlike when such content is found on Facebook, at which point, if you recall, Facebook simply notified the police about the people who REPORTED IT TO FACEBOOK - https://money.cnn.com/2017/03/07/media/facebook-child-pornography-bbc/index.html - are we now to believe that this is a standard of article quality to be used globally? — Preceding unsigned comment added by 2601:603:207F:C8FE:C058:E516:6FBD:301 (talk) 23:27, 28 February 2019 (UTC)
- This article is not about drawing comparisons on how different platforms handle different social problems. 8chan, for one, has had numerous incidents involving material (textual or visual) related to the topics mentioned here, for which Google has since blacklisted the site.
- I'm not involved with the website, but this is the stuff I find: Take 4chan, which launched in the mid-2000s describing itself as "a simple image-based bulletin board where anyone can post comments and share images anonymously." The site's sparse moderation and almost-anything-goes policy attracted disaffected teens, video game lovers, internet pranksters, hackers, and a sizable number of virulent racists. (...) But a couple of years ago, when 4chan decided to ban Gamergate threads because they were being used to post personal information and plan attacks, some of those "powerful people" started leaving. They moved on to 8chan, a site with even looser moderation policies. It became the new digital home for some of the most offensive people on the internet, people who really believe in white-supremacy and the inferiority of women. I'm not sure whether this was 8chan's vision from the start but it appears to be its fate.
- Furthermore, all three sources referenced in the section each confirm all or the majority of the section's content, including the board's common associations with said topics, so that all content is sourcably covered.
- Specifically quoting the sources; Kotaku: "(...) 8chan, an image board notorious for everything from Gamergate ties to stalking and harassment to child porn", Eurogamer: "(...) 8chan, an imageboard blocked by Google for hosting child sex abuse images, and well known for its acceptance of hate speech and abuse. (...) Right now, 8chan's front page displays threads on Nazism, "rational" anti-semitism, and the current India/Pakistan military tension described using racist terms", and Waypoint: "(...) 8chan, the same 8chan that's been involved in incidents regarding child pornography, swatting, GamerGate, and more".
- It would make little sense to put all three cotations behind every sentence, as all three describe the same event that lasted just roughly an hour, amd every sentence would end on three citations.
- P.S. The issue with Facebook probably belongs to their article, if anywhere (seems to be a single incident). You are also saying that 8chan bans offensive content, but I've read the opposite the other day. Do you have a source for that claim? Regards. Lordtobi (✉) 00:10, 1 March 2019 (UTC)
here is some info about rainbow studios
[edit]Rainbow Studios is a video game developer and an animation company, they are best known for Star Wars Racer Revenge, the series of video games based on the cars franchise, (including Cars except for the PC, GBA, NDS, PSP, and Wii versions, Cars: Radiator Springs Adventures, and Cars Mater-National Championship the PS2, Win, X360 versions only) as well as the MX vs. ATV franchise. as well as behind the Teenage Mutant Ninja Turtles (5-minute 2001 pilot) and (2001 3D animated CGI TV series pitch) for Mirage Studios that was meant to shop around networks in 2001. — Preceding unsigned comment added by 64.72.210.21 (talk) 05:17, 14 June 2019 (UTC)
hey, i found some new and updated information:
Rainbow Studios Inc. is an American video game developer and an animation company, they are best known for their off-road racing video games involving motocross bikes and all-terrain vehicles. The company was founded in 1995. Originally making Rail shooters with their first game being The Hive, the company shifted gears and created Motocross Madness, which was released in 1998 for computers running Microsoft Windows, they were also known for Star Wars Racer Revenge, the series of video games based on the cars franchise, (including Cars except for the PC, GBA, NDS, PSP, and Wii versions, Cars: Radiator Springs Adventures, and Cars Mater-National Championship the PS2, Win, X360 versions only) as well as the MX vs. ATV franchise. they were also behind the Teenage Mutant Ninja Turtles (5-minute 2001 pilot) and (2001 3D animated CGI TV series pitch) for Mirage Studios that was meant to shop around networks in 2001. Originally independent, it was acquired by THQ in 2001. On August 9, 2011, THQ announced that it would shut down THQ Digital Phoenix (which Rainbow Studios was known as at the time) as well as other game development studios and not "actively pursue further development" of the MX vs. ATV franchise in a company re-organization.[1][2] until being acquired by Nordic Games in 2013, and incorporated as Rainbow Studios Inc., in 2015.
here is their official website: https://www.rainbowstudios.com/ — Preceding unsigned comment added by 64.72.210.21 (talk) 18:36, 14 June 2019 (UTC)
References
- ^ McWhertor, Michael (August 9, 2011). "THQ Cuts 200 Jobs, MX vs. ATV Series, de Blob Studio and More". Kotaku. Retrieved August 9, 2011.
- ^ Mitchell, Richard (August 9, 2011). "THQ 'not to actively pursue further development' of MX vs ATV franchise". Joystiq. Retrieved August 9, 2011.
- This will probably need more sources to justify a reinstantiation of the article. Lordtobi (✉) 21:21, 14 June 2019 (UTC)
Hasbro Interactive asked rainbow studios to make a 3D remake of Missile Command for Microsoft Windows and PlayStation in 1999. — Preceding unsigned comment added by 64.72.210.21 (talk) 22:28, 14 June 2019 (UTC)
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