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Doom Eternal and Animal Crossing memes

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Is this worth noting? Given the games have the same release date, there's a fair bit of "news" out there of the "unusual" pairing of these games. The official Doom account has even tweeted about it, and subsequently quoted on it by some pop culture sites out there. Tytrox (talk) 23:01, 17 March 2020 (UTC)[reply]

Slayer's identity

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It seems that some editors believe that the segments revealing the Doom Slayer's identity as Doomguy shouldn't be included in the Plot summary. Leaving aside the character was obviously meant to be the original Doomguy (cf. https://www.gameinformer.com/index.php/2019/06/09/doom-eternal-will-answer-the-question-of-who-the-doom-slayer-is ), it is intended to be a major reveal and his history as a human in Argent D'Nur does give story context to the Slayer's motivations and relationship with Earth and the Priests/Maykr. -- DiplomatCreate (talk) 23:41, 6 April 2020 (UTC)[reply]

I'm fine with the current description of the cutscenes. Early on I was opposed to the inclusion as people kept claiming it was definitive proof that the game is a direct sequel to older games, and linking it as such. Doom 2016 was a reboot however. Yes, they share common narrative elements, but the name "Doomguy" appearing does not make it a direct sequel. -- ferret (talk) 00:01, 7 April 2020 (UTC)[reply]
While I accept that there's a dearth of sources to back it up so it shouldn't be added yet, it is very obvious that the developers intended to pull a retcon and have welded the two continuities together with Eternal and Doom 64 Lost Levels. In the fullness of time I'm sure concrete sources will clarify this point, right now only usgamer has even mentioned it. -- DiplomatCreate (talk) 22:18, 8 April 2020 (UTC)[reply]
Even so, it shouldn't be in the plot but would be best described in the development section so it can clearly be stated as a retcon along with the extra new levels added to the Doom 64 port, which I believe isn't even out yet. -- ferret (talk) 22:59, 8 April 2020 (UTC)[reply]

I respectfully just want to say that though I agree with the importance of the cutscenes. The way it is currently worded is overly detailed to the point where it literally describes what’s happening step by step. I think there’s no harm in rewording the description so that it’s shorter and gets to the point as a plot summary should. Conmon1015 (talk) 12:08, 8 April 2020 (UTC)[reply]

And yet despite my message here, you just made a claim that it's a direct sequel to past games. -- ferret (talk) 14:39, 8 April 2020 (UTC)[reply]

That’s my bad. Thanks for taking out that edit. Conmon1015 (talk) 02:11, 9 April 2020 (UTC)[reply]

Is Urdak heaven?

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Not sure if thats correct but I put it in. Gonna research whats what, but anyone who knows is welcome to correct me. -- Conmon1015 (talk) 20:11, 11 April 2020 (UTC)[reply]

Please don't put things you don't know are true, or can't back with some sort of source. This is speculation and original research. -- ferret (talk) 20:18, 11 April 2020 (UTC)[reply]

Confirmed that Urdak is a technological version of Heaven from an article on Gamespot. Since it's technically an alternative version of Heaven I'm going to keep it linked. -- Conmon1015 23:05, 13 April 2020 (UTC)[reply]

New York or Los Angeles?

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I’m noticing a lot of edits that change the starting city from New York and Los Angeles. Until there’s a definitive, sourced answer I’m going to simply call it city. Conmon1015 (talk) 02:01, 14 April 2020 (UTC)[reply]

DLC plot deletion and separate article for DLC

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Some editor seems set on creating a separate article for the DLC, which can be seen here, and reverting me when I try to put the DLC's plot here. As much as you want it to be an article of its own, it is destined to be just the plot, as there is nearly nothing to be said about the DLC besides that. I have nominated that article for deletion, and the plot will likely end up in this article, so it'd save us all time if you stopped reverting me when I try to integrate the plot here. --uKER (talk) 21:14, 22 October 2020 (UTC)[reply]

I’m convinced. Having two separate pages doesn’t make sense in the long run. The other page isn’t even that well developed. Conmon1015 (talk) 21:38, 22 October 2020 (UTC)[reply]
Glad we could get to an agreement. Cheers. --uKER (talk) 22:37, 22 October 2020 (UTC)[reply]

Semi-protected edit request on 31 March 2021

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Change Music section from:

Mick Gordon returned as the composer. In January 2019, he put out a call for "metal screamers" to participate in a recording session to contribute to the soundtrack.[30] The "heavy metal choir" included James Rivera of Helstar, Tony Campos of Static-X, Sven de Caluwé of Aborted, James Dorton of Black Crown Initiate, and Nature Ganganbaigal of Tengger Cavalry.[31] Ganganbaigal died between the recording and the game's release.[32] Oktavist Eric Hollaway also added vocals.[33][34]

to

Mick Gordon returned as the composer. In January 2019, he put out a call for "metal screamers" to participate in a recording session to contribute to the soundtrack.[30] The "heavy metal choir" included James Rivera of Helstar, Tony Campos of Static-X, Sven de Caluwé of Aborted, Lindsay O. of Coma Cluster Void and Eyes of Perdition, James Dorton of Black Crown Initiate, and Nature Ganganbaigal of Tengger Cavalry.[31] Ganganbaigal died between the recording and the game's release.[32] Oktavist Eric Hollaway also added vocals.[33][34]

Citations for change:

citation: https://www.metal-archives.com/artists/Lindsay_O%E2%80%99Connor/822031 citation: https://music.mxdwn.com/2020/03/08/news/creators-of-doom-eternal-recruit-members-of-static-x-ministry-aborted-and-tenngger-cavalry-to-form-a-metal-choir-for-the-soundtrack/ citation: https://www.amazon.com/Metal-Shops-Backstage-Pass-Interviews/dp/B08KMGY43F Lvovox (talk) 23:01, 31 March 2021 (UTC)[reply]

The list has over 20 vocalist preforming, I assume only the ones from notable bands were mentioned in main article, or they took the ones from cited source that used similar criteria. What reason do you think Lindsay should be included over the other people that were excluded? WikiVirusC(talk) 01:05, 1 April 2021 (UTC)[reply]
 Not done: The list is already too long as is. The proposed additions do not have articles here. RandomCanadian (talk / contribs) 01:41, 1 April 2021 (UTC)[reply]

Semi-protected edit request on 19 June 2021

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PS5/XBOX Series X & S release is June 29. The game will receive its next-gen update. Link for proof: https://slayersclub.bethesda.net/en/article/5Xsb8h4iDQobu3ggZwHtQq/upgrading-doom-eternal-to-next-gen ToDieFor91 (talk) 09:13, 19 June 2021 (UTC)[reply]

 Not done: it's not clear what changes you want to be made. Please mention the specific changes in a "change X to Y" format and provide a reliable source if appropriate. ScottishFinnishRadish (talk) 13:08, 19 June 2021 (UTC)[reply]

Semi-protected edit request on 15 August 2021

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In the "Music" section, add Lindsay O'Connor to the list of contributing vocalists:


"Mick Gordon returned as the composer. In January 2019, he put out a call for "metal screamers" to participate in a recording session to contribute to the soundtrack.[30] The "heavy metal choir" included James Rivera of Helstar, Tony Campos of Static-X, Lindsay O'Connor of Coma Cluster Void, Sven de Caluwé of Aborted, James Dorton of Black Crown Initiate, and Nature Ganganbaigal of Tengger Cavalry.[31] Ganganbaigal died between the recording and the game's release.[32] Oktavist Eric Hollaway also added vocals.[33][34]"


Here are references for this addition:

https://www.metal-archives.com/artists/Lindsay_O%E2%80%99Connor/822031 https://www.iheart.com/podcast/256-metal-shops-backstage-pass-31012957/episode/metal-shops-backstage-pass-episode-61208303/ https://thegoldenspoon.com.vn/wp-content/uploads/vanilla-beans-ndjuk/viewtopic.php?a86609=doom-eternal-soundtrack Lvovox (talk) 22:07, 15 August 2021 (UTC)[reply]

 Not done: please provide reliable sources that support the change you want to be made. Those sources aren't particularly reliable, and if it's not covered in reliable secondary sources it's not WP:DUE. ScottishFinnishRadish (talk) 22:24, 15 August 2021 (UTC)[reply]