Jump to content

World War II Combat: Iwo Jima

From Wikipedia, the free encyclopedia
World War II Combat: Iwo Jima
Xbox Cover art
Developer(s)Direct Action Games
Publisher(s)Groove Games
Producer(s)Richard Dormer
Programmer(s)Jay Parker
Russell Nelson
Patrick Coughlin
James Smith
Composer(s)Alex Guilbert
EngineUnreal Engine 2
Platform(s)Windows, Xbox
ReleaseXbox
  • NA: July 21, 2006
Windows
  • NA: July 25, 2006
[1]
Genre(s)First-person shooter
Mode(s)Single-player, Multiplayer

World War II Combat: Iwo Jima is a 2006 budget-priced first-person shooter developed by Direct Action Games and published by Groove Games for Microsoft Windows and Xbox.

Gameplay

[edit]

The game consists of ten missions, three of which take place in Saipan and the rest on Iwo Jima. In each mission, the player must complete a number of objectives to progress. The player is equipped with four weapons including a pistol, a secondary firearm, an explosive weapon and a knife (which can be upgraded to a flamethrower in some missions). Restocking on bullets requires the player to search bodies and places as well as occasional ammunition pickups. The player can also try to collect three hidden "Souvenirs" in every mission, which if collected will allow the player to access trivial history and war documentary footage. The Xbox version supports up to four players in Split screen mode.

Development

[edit]

The game's composer, Alex Guilbert, also acted as an audio director and provided voice acting for the title, receiving top billing in the game's credits.[2]

Reception

[edit]

Like its predecessor, World War II Combat: Road to Berlin, it received extremely negative reviews from reviewers and users alike. It suffered from many of the same problems of the first game.[citation needed]

The game received "generally unfavorable reviews" on both platforms according to the review aggregation website Metacritic.[3][4]

See also

[edit]

References

[edit]
  1. ^ "Future Play: Games due out this week". Hartford Courant. 17 Jul 2006. pp. D03. Retrieved 8 Jun 2023.
  2. ^ Game Manual
  3. ^ a b "World War II Combat: Iwo Jima for PC Reviews". Metacritic. Archived from the original on November 5, 2017. Retrieved September 18, 2017.
  4. ^ a b "World War II Combat: Iwo Jima for Xbox Reviews". Metacritic. Archived from the original on December 1, 2017. Retrieved September 18, 2017.
  5. ^ Luo, Di (August 30, 2006). "World War II Combat: Iwo Jima (PC)". 1UP.com. Archived from the original on January 5, 2010. Retrieved September 18, 2017.
  6. ^ a b Mueller, Greg (August 10, 2006). "World War II Combat: Iwo Jima - Gamespot". GameSpot. Archived from the original on April 20, 2021. Retrieved September 18, 2017.
  7. ^ a b Brudvig, Erik (August 8, 2006). "World War II Combat: Iwo Jima - IGN Review". IGN. Archived from the original on June 28, 2017. Retrieved September 18, 2017.
  8. ^ "World War II Combat Iwo Jima - Official Xbox Magazine". Official Xbox Magazine. December 2006. p. 84.
  9. ^ "World War II Combat: Iwo Jima - PC Gamer". PC Gamer. November 2006. p. 60.
[edit]