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Your submission at Articles for creation: Aethon Inc (January 5)

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Your recent article submission to Articles for Creation has been reviewed. Unfortunately, it has not been accepted at this time. The reasons left by Wikishovel were: Please check the submission for any additional comments left by the reviewer. You are encouraged to edit the submission to address the issues raised and resubmit after they have been resolved.
Wikishovel (talk) 01:04, 5 January 2025 (UTC)[reply]
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Hello, Kateblau! Having an article draft declined at Articles for Creation can be disappointing. If you are wondering why your article submission was declined, please post a question at the Articles for creation help desk. If you have any other questions about your editing experience, we'd love to help you at the Teahouse, a friendly space on Wikipedia where experienced editors lend a hand to help new editors like yourself! See you there! Wikishovel (talk) 01:04, 5 January 2025 (UTC)[reply]

Your submission at Articles for creation: Soil Machine Dynamics Ltd (January 5)

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Your recent article submission to Articles for Creation has been reviewed. Unfortunately, it has not been accepted at this time. The reasons left by Wikishovel were: Please check the submission for any additional comments left by the reviewer. You are encouraged to edit the submission to address the issues raised and resubmit after they have been resolved.
Wikishovel (talk) 01:29, 5 January 2025 (UTC)[reply]

Your submission at Articles for creation: ULC Robotics (January 5)

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Your recent article submission to Articles for Creation has been reviewed. Unfortunately, it has not been accepted at this time. The reasons left by Wikishovel were: Please check the submission for any additional comments left by the reviewer. You are encouraged to edit the submission to address the issues raised and resubmit after they have been resolved.
Wikishovel (talk) 01:30, 5 January 2025 (UTC)[reply]

Your submission at Articles for creation: IAM Robotics (January 5)

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Your recent article submission to Articles for Creation has been reviewed. Unfortunately, it has not been accepted at this time. The reasons left by Wikishovel were: Please check the submission for any additional comments left by the reviewer. You are encouraged to edit the submission to address the issues raised and resubmit after they have been resolved.
Wikishovel (talk) 01:30, 5 January 2025 (UTC)[reply]

Your submission at Articles for creation: CANVAS Technology (January 5)

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Your recent article submission to Articles for Creation has been reviewed. Unfortunately, it has not been accepted at this time. The reasons left by Wikishovel were: Please check the submission for any additional comments left by the reviewer. You are encouraged to edit the submission to address the issues raised and resubmit after they have been resolved.
Wikishovel (talk) 01:30, 5 January 2025 (UTC)[reply]

Your submission at Articles for creation: Bot & Dolly (January 5)

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Your recent article submission to Articles for Creation has been reviewed. Unfortunately, it has not been accepted at this time. The reasons left by Wikishovel were: Please check the submission for any additional comments left by the reviewer. You are encouraged to edit the submission to address the issues raised and resubmit after they have been resolved.
Wikishovel (talk) 01:31, 5 January 2025 (UTC)[reply]

Your submission at Articles for creation: Titan Medical Inc (January 5)

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Your recent article submission to Articles for Creation has been reviewed. Unfortunately, it has not been accepted at this time. The reasons left by Wikishovel were: Please check the submission for any additional comments left by the reviewer. You are encouraged to edit the submission to address the issues raised and resubmit after they have been resolved.
Wikishovel (talk) 01:32, 5 January 2025 (UTC)[reply]

Welcome!

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Hello, Kateblau, and welcome to Wikipedia! Thank you for your contributions.

I noticed that one of the first articles you edited appears to be dealing with a topic with which you may have a conflict of interest. In other words, you may find it difficult to write about that topic in a neutral and objective way, because you are, work for, or represent, the subject of that article. Your recent contributions may have already been undone for this very reason.

To reduce the chances of your contributions being undone, you might like to draft your revised article before submission, and then ask me or another editor to proofread it. See our help page on userspace drafts for more details. If the page you created has already been deleted from Wikipedia, but you want to save the content from it to use for that draft, don't hesitate to ask anyone from this list and they will copy it to your user page.

One rule we do have in connection with conflicts of interest is that accounts used by more than one person will unfortunately be blocked from editing. Wikipedia generally does not allow editors to have usernames which imply that the account belongs to a company or corporation. If you have a username like this, you should request a change of username or create a new account. (A name that identifies the user as an individual within a given organization may be OK.)

In addition, if you receive, or expect to receive, compensation for any contribution you make, you must disclose your employer, client, and affiliation to comply with our terms of use and our policy on paid editing.

Here are some pages that you might find helpful:

I hope you enjoy editing here and being a Wikipedian! Please sign your messages on talk pages using four tildes (~~~~); this will automatically insert your username and the date. If you need help, visit the Teahouse, check out Wikipedia:Questions, ask me on my talk page, or ask your question on this page and then place {{Help me}} before the question. Again, welcome! Wikishovel (talk) 01:32, 5 January 2025 (UTC)[reply]

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Hello Kateblau. The nature of your edits gives the impression you have an undisclosed financial stake in promoting a topic, but you have not complied with Wikipedia's mandatory paid editing disclosure requirements. Paid advocacy is a category of conflict of interest (COI) editing that involves being employed (or being compensated in any way) by a person, group, company or organization to promote their interests. Paid advocacy on Wikipedia must be disclosed even if you have not specifically been asked to edit Wikipedia. Undisclosed paid advocacy is prohibited by our policies on neutral point of view and what Wikipedia is not, and is an especially serious type of COI; the Wikimedia Foundation regards it as a "black hat" practice akin to black-hat search-engine optimization.

Paid advocates are strongly discouraged from direct article editing, and should instead propose changes on the talk page of the article in question if an article exists. If the article does not exist, paid advocates are strongly discouraged from attempting to write an article at all. At best, any proposed article creation should be submitted through the articles for creation process, rather than directly.

Regardless, if you are receiving or expect to receive compensation for your edits, broadly construed, you are required by the Wikimedia Terms of Use to disclose your employer, client and affiliation. You can post such a mandatory disclosure to your user page at User:Kateblau. The template {{Paid}} can be used for this purpose – e.g. in the form: {{paid|user=Kateblau|employer=InsertName|client=InsertName}}. If I am mistaken – you are not being directly or indirectly compensated for your edits – please state that in response to this message. Otherwise, please provide the required disclosure. In either case, do not edit further until you answer this message. Polygnotus (talk) 04:09, 5 January 2025 (UTC)[reply]

Outline of Prosthetics

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From Wikipedia, the free encyclopedia

The following outline is provided as an overview of and topical guide to prosthetics:

Prosthetics refers to the field of designing, fabricating, and fitting artificial devices, or prostheses, to replace missing body parts. These devices serve various purposes, from restoring functionality to enhancing appearance. Prosthetics is an interdisciplinary field, drawing on medicine, engineering, and material science.

Essence of Prosthetics

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  • Definition: Prosthetics involves the creation and use of artificial body parts, known as prostheses.
  • Purpose: To restore functionality, improve quality of life, and provide cosmetic enhancement for individuals with limb loss or deformities.

Branches of Prosthetics

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By Body Part

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  • Upper limb prosthetics: Includes artificial hands, arms, and shoulders.
  • Lower limb prosthetics: Includes artificial feet, legs, and hips.
  • Craniofacial prosthetics: Replaces parts of the face, such as the nose, ear, or jaw.
  • Ocular prosthetics: Commonly referred to as artificial eyes.
  • Dental prosthetics: Includes dentures, bridges, and implants.
  • Breast prosthetics: Used after mastectomy or lumpectomy.

By Function

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  • Functional prosthetics: Designed for specific tasks, such as walking, grasping, or lifting.
  • Cosmetic prosthetics: Focused on appearance rather than mechanical functionality.
  • Bionic and robotic prosthetics: Integrate advanced technology for enhanced functionality, often controlled by neural signals.

Components of a Prosthetic Device

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  • Structural elements:
    • Prosthetic socket - critical component of any prosthetic limb. It serves as the interface between the prosthetic device and the residual limb, ensuring comfort, stability, and functionality. Proper design and fitting of the socket are essential for the effectiveness and usability of the prosthesis.
    • Frame or pylon - structural component of a prosthetic limb that provides support, stability, and connection between the prosthetic socket and other components, such as the foot or hand. It plays a crucial role in ensuring that the prosthesis functions effectively while maintaining durability and flexibility.
    • Suspension system - essential component of a prosthetic limb, responsible for securely attaching the prosthetic device to the user's residual limb. It ensures that the prosthesis stays in place during various activities, providing stability, comfort, and control.
  • Functional elements:
    • Artificial joints - components of prosthetic limbs that replicate the function of natural joints, allowing for movement and flexibility. They are critical in prosthetics as they enable users to perform a wide range of activities, from walking to grasping objects. Artificial joints are designed to mimic the biomechanics of natural joints such as the knee, elbow, hip, and ankle.
    • Motors or actuators - critical components that provide powered and controlled movement to prosthetic joints, enabling lifelike and functional motion. They are used primarily in advanced or bionic prosthetic devices, particularly in upper-limb and lower-limb prostheses.
    • Sensors for feedback - devices integrated into prosthetic limbs to gather data about the environment, the prosthesis's position, or the user’s movements. They play a critical role in improving the functionality, responsiveness, and user experience of advanced prosthetics by enabling more intuitive control and real-time adjustments.
  • Materials used:
    • Lightweight alloys (e.g., titanium, aluminum) - widely used in prosthetics due to their exceptional combination of strength, durability, and low weight. These materials enhance the functionality, comfort, and longevity of prosthetic limbs.
    • Composite materials (e.g., carbon fiber) - widely used in prosthetics due to their unique combination of lightweight properties, strength, and flexibility. These materials are particularly favored in high-performance and advanced prosthetic designs.
    • Silicone and other biocompatible materials - widely used in prosthetics to enhance comfort, functionality, and integration with the user's body. These materials are particularly valued for their flexibility, durability, and ability to mimic the properties of natural skin and tissue.

History of Prosthetics

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History of Prosthesis

Manufacturing and Fitting Process

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  • Customization:
    • Use of measurements and molds tailored to the individual.
    • Application of computer-aided design (CAD) tools for precision namely pecialized software and tools that allow designers, engineers, and prosthetists to create, analyze, and modify prosthetic components digitally.
  • Fabrication techniques:
    • Traditional crafting methods involves skilled artisans manually shaping and assembling prosthetics using materials such as wood, leather, and metal.
    • Modern approaches like 3D printing enables cost-effective, customized prosthetic components tailored to individual needs.
  • Fitting and alignment:
    • Ensuring comfort, functionality, and proper biomechanical alignment positioned to replicate natural joint movement and optimize balance, posture, and gait. Proper alignment minimizes strain on the residual limb and improves energy efficiency during movement. Techniques involve static and dynamic alignment adjustments using specialized tools and equipment.

Applications of Prosthetics

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  • Medical rehabilitation: Restoring mobility and functionality for amputees or those with congenital conditions.
  • Athletic use: Sports-specific prosthetics for enhanced performance.
  • Cosmetic enhancement: Improving the visual appearance of a missing or malformed body part.
  • Assistive technology: Integration with devices like exoskeletons or wheelchairs.

Advancements in Prosthetics

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  • 3D printing: Enables rapid prototyping and cost-effective customization.
  • Neural interfaces: Allow direct brain control of prosthetic devices.
  • Smart materials: Include self-healing polymers and temperature-adaptive materials.
  • Artificial intelligence: For adaptive prosthetic functionality and real-time user feedback.

Challenges in Prosthetics

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  • Affordability: High costs remain a barrier for many individuals.
  • Accessibility: Limited availability in low-income regions.
  • Durability and maintenance: The need for regular repairs and updates.
  • Cultural and psychological factors: Overcoming stigma and promoting acceptance.

Prosthetics companies

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Open Bionics

TouchBionics

Ottobock

Stryker Corporation

Prosthetic Technology Inc.

BionX Medical Technologies

Ekso Bionics

ReWalk Robotics

Cyberdyne Systems Japan

Sarcos Robotics

Bionik Laboratories

Wearable Robotics

Neofect

MindMaze

Neofect

People Influential in the Field of Prosthetics

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  • Ambroise Paré regarded as the "father of modern prosthetics," Paré developed advanced limb designs with functional features such as locking mechanisms.
  • James Potts - Creator of the "Anglesey Leg" in 1800, which introduced the articulated knee joint for more natural movement.
  • Dubois L. Parmelee invented the suction socket, a pivotal innovation in prosthetic leg attachment in 1863.
  • Hugh Herr a leading researcher in bionic prosthetics, Herr has developed advanced, adaptive limb technologies at the MIT Media Lab.
  • Aimee Mullins athlete, actress, and advocate who uses prosthetics, Mullins has pushed the boundaries of prosthetic design and aesthetics.
  • Van Phillips (inventor) inventor of the Flex-Foot, a prosthetic foot made of carbon fiber that revolutionized prosthetic performance, especially for athletes.
  • Oscar Pistorius paralympic sprinter who brought attention to the potential of prosthetics in competitive sports with his use of carbon fiber blades.
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  • Machine learning and Artificial intelligence prosthetics are incorporating adaptive technologies that learn from user behavior.
  • Powered exoskeleton devices that augment prosthetics, enhancing strength and mobility.
  • Affordability efforts are underway to make advanced prosthetics accessible in low-income region

See Also

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Kateblau (talk) 06:23, 6 January 2025 (UTC)[reply]