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Erik Cassel
Cassel in 2013
Born
Erik S. Cassel

(1967-12-16)December 16, 1967
DiedFebruary 11, 2013(2013-02-11) (aged 45)
San Francisco
Years active1991-2013
Known forCo-founder of Roblox
TitleFormer VP of Engineering
Children2

Erik S. Cassel[1] (December 16th, 1967 – February 11th, 2013), known by his Roblox username erik.cassel, was an American entrepreneur, engineer, and software developer. He is best known as the co-founder of Roblox Corporation, along with David Baszucki.

Early life and education

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Cassel was born on December 16th, 1967, in Los Angeles, California, United States. When he was five, his father would take him to his work and sit him in front of a punch card machine. This sparked his interest in computing, and in junior high school, he programmed on a Radio Shack TRS-80, which motivated him to become a good programmer. After graduating high school in the late 1980s, he went on to get a degree in science in Cornell University.[2]

Career

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Knowledge Revolution

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Shortly after graduating in 1989, Cassel met Baszucki, who at time founded the company Knowledge Revolution and developed and distributed a simulation called "Interactive Physics", which was designed as an educational supplement that would allow the creation of 2D physics experiments.[3][4] After seeing the potential of the company, Cassel flew out for an interview to work with Baszucki. During the interview, Erik presented a piece of software which he created while studying at Cornell University. After Baszucki saw his potential, he was hired as the VP of Engineering.[2]

In December 1998, Knowledge Revolution was acquired by MSC Software, a simulation software company based in Newport Beach, California, for $20 million.[5] Both Cassel and Baszucki took senior roles in the company[6][7], but went their separate ways a few years later. Although they no longer worked together, Baszucki still kept in touch with Cassel. Soon after, Roblox Corporation was founded in 2004.[2]

Roblox

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In December 2003, Cassel along with Baszucki began working on an early prototype of Roblox under the working title DynaBlocks. Working from an office in Menlo Park, California, they began preliminary work on the video game DynaBlocks, which was launched in a beta state later that year.[8][9] The game's name was changed to Roblox in 2005, and the game was formally released on September 1, 2006.[9] Roblox was a massive hit, with over 50,000 players in the first year after its release. Seeing the potential of the company, Cassel and Baszucki hired additional employees. Cassel and the team would further develop Roblox to achieve its full potential. On the website, Cassel was fairly active but rarely visited any games.[10]

Health problems

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Early into Roblox's development, in 2010, Cassel was diagnosed with brain cancer.[2]

Death

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On February 11th, 2013, after battling cancer for three years, Erik Cassel passed away from his brain cancer.[11][12] The Roblox staff stated on the Roblox Twitter account that Erik Cassel had "lost his fight with cancer" earlier in the day at the age of 45.[13][14]

Legacy

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Online memorial

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On February 12th, 2013, hundreds of players gathered in a game called "Erik Cassel Memorial" that were created by his children to mourn the death of Erik Cassel. Many of these people dressed up as Erik Cassel's character to pay tribute to him. On February 15th, 2013, Roblox created an online shirt "Official Erik Shirt" in memory of Cassel. The shirt went off sale eight days later. Also in memory of Erik Cassel, Roblox changed the name of a hat formerly known as "Well Worn Hat" to "Erik Cassel's Hat" and put it on-sale for a short time. Roblox then changed the two items' descriptions to the following:

To honor our co-founder Erik Cassel, Roblox will make a substantial contribution to cancer research in Erik's name. Thank you to everyone for your respect and support

— Roblox

References

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  1. ^ "Google Patents". patents.google.com. Retrieved 2025-01-03.
  2. ^ a b c d Bloxy News (2023-02-11). The Story of Erik Cassel (1967 – 2013) | Roblox Co-Founder. Retrieved 2025-01-03 – via YouTube.
  3. ^ LeGrand, Roland (October 17, 2020). "Gaming as a learning revolution". De Tijd (in Dutch). Retrieved January 3, 2025.
  4. ^ Risley, John S.; Gjertsen, Margaret (1992). "Orlando Exhibit Brings News of Educational Software Advances". Computers in Physics. 6 (2): 111–112. Bibcode:1992ComPh...6..111.. doi:10.1063/1.4823052.
  5. ^ Adams, Susan (June 10, 2016). "Why The Creator Of Roblox Thinks His Gaming Platform Will Top Minecraft". Forbes. Archived from the original on May 10, 2018. Retrieved September 10, 2020.
  6. ^ Fennimore, Jack (July 24, 2017). "Roblox: 5 Fast Facts You Need to Know". Heavy.com. Archived from the original on November 29, 2018. Retrieved February 28, 2021.
  7. ^ Gatollari, Mustafa (March 6, 2020). "'Roblox' Has Been Captivating Players for Over 13 Years, and It All Started With Two Men". Distractify. Archived from the original on January 28, 2021. Retrieved February 28, 2021.
  8. ^ Fennimore, Jack (July 24, 2017). "Roblox: 5 Fast Facts You Need to Know". Heavy.com. Archived from the original on November 29, 2018. Retrieved February 28, 2021.
  9. ^ a b Gatollari, Mustafa (March 6, 2020). "'Roblox' Has Been Captivating Players for Over 13 Years, and It All Started With Two Men". Distractify. Archived from the original on January 28, 2021. Retrieved February 28, 2021.
  10. ^ "Erik.cassel". Roblox Wiki. Retrieved 2025-01-03.
  11. ^ Fennimore, Jack (July 24, 2017). "Roblox: 5 Fast Facts You Need to Know". Heavy.com. Archived from the original on November 29, 2018. Retrieved February 28, 2021.
  12. ^ Gatollari, Mustafa (March 6, 2020). "'Roblox' Has Been Captivating Players for Over 13 Years, and It All Started With Two Men". Distractify. Archived from the original on January 28, 2021. Retrieved February 28, 2021.
  13. ^ https://twitter.com/Roblox/status/302597973156716544
  14. ^ https://twitter.com/Roblox/status/301417442666745856