MonsterBag
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MonsterBag | |
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Developer(s) | IguanaBee |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Cristian González |
Designer(s) |
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Programmer(s) |
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Artist(s) |
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Writer(s) | David Rioseco |
Composer(s) | Ronny Antares |
Platform(s) | PlayStation Vita |
Release | |
Genre(s) | Puzzle, stealth |
Mode(s) | Single-player |
MonsterBag is a 2015 stealth video game developed by Chilean company IguanaBee and published by Sony Computer Entertainment for the PlayStation Vita.[2]
Gameplay
[edit]The story centers around V, a little monster who doubles as a bag. It wants to be with its friend, Nia. Unfortunately, they live in a world afraid of monsters, so V must catch up to Nia without being seen by any humans.
Each level in the game requires V to solve a puzzle while avoiding detection by the humans. MonsterBag, despite its seemingly cute and well animated visuals, pivots toward graphic violence and black comedy whenever possible.
History
[edit]According to Daniel Winkler, production on the title was challenging, as their status as a Chilean company and its small sizes made it difficult to acquire sufficient resources until Sony acquired the title's rights and assisted in development.[3]
Reception
[edit]Steven Hansen of Destructoid praised the game for its well-designed gameplay and charming slapstick humor, but felt that later chapters, with their more serious tone and complex gameplay contrasts unfavorably with the game's design.[4]
References
[edit]- ^ a b Dunning, Jason (25 March 2015). "MonsterBag Announced for PS Vita, Launches Next Month". PlayStation LifeStyle. Retrieved 10 January 2024.
- ^ "MonsterBag". Playstation. Archived from the original on 1 October 2016. Retrieved 29 September 2015.
- ^ Winkler, Daniel (25 March 2015). "MonsterBag Coming to PS Vita on April 7th". PlayStation.Blog. Archived from the original on 7 September 2024. Retrieved 9 December 2024.
- ^ Hansen, Steven (23 April 2015). "Review: MonsterBag". Destructoid. Retrieved 9 December 2024.