Jump to content

Kiloo

From Wikipedia, the free encyclopedia

Kiloo Games
Company typePrivate
IndustryVideo games
Founded2000; 24 years ago (2000)
DefunctJune 2023 (2023-06)
HeadquartersAarhus, Denmark
Key people
Jacob Møller
Simon Møller
Number of employees
80[1]
Websitewww.kiloogames.com

Kiloo Games (commonly abbreviated as Kiloo and stylized in uppercase in its logo) was a Danish video game developer. It was founded in 2000 by Jacob Møller,[2] with a focus on developing entertainment content for game console and handheld devices. In 2008, he was joined by his brother, Simon Møller. Together, they both ran Kiloo until it closed down in 2023.

Kiloo's best known game, Subway Surfers, was released in the spring of 2012 and was developed in cooperation with SYBO Games. A few weeks after its release, the free running game for iOS was named Game of the Week for 31 May 2012 by AppAdvice.[3] In September, the game made its way to Android and gathered even more enthusiastic players.[4] One month after the Android release, Subway Surfers made it into the top 20 growing Facebook apps by monthly active users.[5] In July 2014, the game exceeded five hundred million downloads across all platforms. In September 2015, the download numbers reached 1 billion.[6]

History

[edit]

Kiloo was founded in 2000, in a small apartment in Aarhus, Denmark, as a two-person company. In 2002, the partnership dissolved and Kiloo changed into a private company. In the same year, Kiloo won the Nokia Mobile Challenge in the games category[7] ahead of 500 competing companies, with their game Popstar, built on a Tamagotchi-like concept of managing the career and basic needs of an upcoming pop music star.

Kiloo later entered an agreement with THQ Wireless to develop the game Worms for mobile.[8] KILOO also cooperated with ITE on the development and distribution of mobile content based on the TV and game character Hugo.[9] By 2004, the Hugo games had been bought by 1 million people.

Between 2006 and 2009, Kiloo had the exclusive mobile rights for the Lego brand worldwide.[10] In 2007, Kiloo broke into Børsen's "Fast Track 100", which placed it in the league of Denmark's fastest growing private companies. In the same year, Kiloo acquired the exclusive rights for Whac-a-Mole worldwide with reference to developing and selling Whac-a-Mole mobile content.[11] In 2008, Kiloo raised capital from Danish VC FirmaInvest for further growth.[12]

In 2008, Kiloo started developing mobile applications alongside game development. These include: Issuu Mobile, a magazine reader for iPhone;[13] JokeToons, an animated videocontent for iPhone; and games licensed from Wham-O.[14] In 2009, Kiloo licensed the full suite of Wham-O rights for mobile (HackySack, SuperBall, Frisbee and Hula Hoop), which so far has resulted in Frisbee Forever and Frisbee Forever 2.[15] In 2010, Kiloo Games announced a new original IP called Zoonies - Escape from Makatu for Nintendo DSiWare. It was sponsored by the New Danish Screen.[16] In 2011, Kiloo released Frisbee Forever[17] and BulletTime HD.[18] In 2012, the endless running game Subway Surfers[19] was released in co-production with Sybo Games, and Kiloo continued the series with Frisbee Forever 2.[20]

In early 2020, Kiloo stopped working on Subway Surfers.[citation needed] In June 2023, Kiloo had laid off its staff and closed doors.[21]

Kiloo Groups

[edit]

In 2013, Kiloo Group was founded by integrating three subsidiary companies in the Kiloo family: Manatee, Katoni, and GivingTales.

Manatee

[edit]

The company was established in 2012, and focuses on apps development. Customers include McDonald's Denmark.[22] The McDonald's Coinoffers app was developed in cooperation with DDB Copenhagen. The campaign, including the app, won gold and silver in the categories “Integrated Campaigns”, “Events & Digital Events”, “Digital Campaigns” and “Brand Driven Apps & Utilities” at the CCA 2012.[23][24] The campaign won also a Bronze Lion in the category “Best Integrated Campaign Led by Mobile” at Cannes Lions 2012 and another Bronze Lion in the category “Best Use of Integrated Media”.[25][23]

Katoni

[edit]

Katoni ApS was established in 2014 and specializes in the development of online shopping portals. In June 2014, Katoni launched Katoni.dk,[26] a shopping portal for fashion. In 2016, Katoni expanded to Norway (Katoni.no) and in 2017 to Finland (Katoni.fi).

GivingTales

[edit]

GivingTales was a cooperation between Kiloo and evershift. The project was established in 2012 to develop an app with versions of popular Hans Christian Andersen fairy tales for children. The tales are narrated by actors and celebrities. The app was developed in Budapest (Hungary), and it was released in June 2015, on App Store, Google Play Store and Windows Phone 8 Store with the following stories:

List of games

[edit]

References

[edit]
  1. ^ kiloogames.com
  2. ^ "Interview: CEO of KILOO, Maker of App Store C64 Emulator". OSNews. OSNews. 27 January 2013. Retrieved 27 January 2013.
  3. ^ Chan, Christine (31 May 2012). "AppAdvice Game Of The Week For May 31, 2012". AppAdvice. AppAdvice. Retrieved 27 January 2013.
  4. ^ Grush, Andrew. "Highly Popular iOS game, Subway Surfers, comes to Android". Mobile Magazine. Mobile Magazine. Archived from the original on 25 November 2012. Retrieved 27 January 2013.
  5. ^ Darwell, Brittany. "Farmville 2, Instagram, Zuma Blitz, Subway Surfers and more on this week's top 20 growing Facebook apps by MAU". Inside Facebook. Inside Facebook. Retrieved 27 January 2013.
  6. ^ "Subway Surfers breaks 1 billion downloads barrier, boasting 27 million daily active players".
  7. ^ "Nokia Mobile Challenge awards winners for most innovative and useful Java(TM) applications". Press Release. Nokia. Archived from the original on 16 February 2013. Retrieved 27 January 2013.
  8. ^ "Worms game page". IGN. Retrieved 27 January 2013.
  9. ^ "ITE and KILOO expands Agreement". Press Release. hugo-troll.de. Archived from the original on 23 February 2014. Retrieved 27 January 2013.
  10. ^ Thomsen, Casper (14 February 2006). "Fodbold indleder millionsalg af Lego-mobilspil" [Football initiates million-dollar sales of Lego mobile games]. Computerworld (in Danish). Archived from the original on 22 December 2024. Retrieved 27 January 2013.
  11. ^ "Whac-a-Mole™ by KILOO Exceeds 1,500,000 U.S. Downloads on iPhone Over the 12 Days of Christmas". Press Release. PRWeb. Archived from the original on 9 February 2010. Retrieved 27 January 2013.
  12. ^ Lubbe, Anne. "Mobile phone game developer KILOO raises fresh capital". Ministry of Foreign Affairs of Denmark. Archived from the original on 7 December 2012. Retrieved 27 January 2013.
  13. ^ "Issuu.com homepage". Archived from the original on 20 June 2013. Retrieved 14 June 2010.
  14. ^ KILOO Licenses Various Wham-o Brands
  15. ^ a b Jordan, Jon. "Kiloo and Wham-O link up for iOS title Frisbee Forever". pocketgamer.co.uk. Retrieved 27 January 2013.
  16. ^ a b New Danish Screen. Archived 11 March 2012 at the Wayback Machine
  17. ^ Touch Arcade Announce 03-25-2011
  18. ^ Touch Arcade Announce 09-02-2011
  19. ^ Touch Arcade Announce 04-20-2012
  20. ^ Touch Arcade Announce 05-11-2012
  21. ^ Carter, Justin (14 June 2023). "Danish studio Kiloo Games lays off staff before July closure". Game Developer.
  22. ^ "Home". manatee.dk.
  23. ^ a b "McDonald's - Coinoffers | DDB Copenhagen". Archived from the original on 4 March 2016. Retrieved 16 September 2014.
  24. ^ "Coinoffers Jackpot - DDB Copenhagen - Creative Circle Award 2013". Archived from the original on 22 December 2015. Retrieved 16 September 2014.
  25. ^ "DeviceAtlas".
  26. ^ "Home". katoni.dk.
  27. ^ "Roger Moore backs children's fairytales app in aid of Unicef". The Guardian. 18 June 2015.
  28. ^ Kiloo Happy Tree Friends Spin Archived 2 March 2012 at the Wayback Machine
  29. ^ "Wham-O® Frisbee® Forever Lands in Apple App Store Today!". Press Release. Business Wire. 5 May 2011. Retrieved 27 January 2013.
  30. ^ "Kiloo Games are proud to announce Bullet Time, the next massive action-adventure for iOS". Press Release. gamasutra. Retrieved 27 January 2013.
  31. ^ "Lords of the Underground". Unity3D. Archived from the original on 16 January 2013. Retrieved 27 January 2013.