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Inkognito

From Wikipedia, the free encyclopedia

Inkognito
Players3-5
SkillsDeduction

Inkognito is a board game for 3 to 5[1] players designed by Alex Randolph and Leo Colovini, first published in 1988 by Milton Bradley Company.[2] It has since been republished several times including by the company Venice Connection established by the designers and Dario De Toffoli.[2]

The game was inspired by the Italian card game Briscola Chiamata.

Play overview

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Inkognito is a spy game set in Venice. It is unique in that the players play in pairs, but no player knows who their partner is. Each player has half of a secret message detailing their party's mission; their partner is the player with the other half. In order to win, a player must:

  • figure out who their partner really is
  • get the other half of the secret message from their partner
  • discover their party's mission
  • complete the mission

With 5 players, one player plays as the ambassador, who wins if he can perfectly identify all the other players.

Awards

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In 1988 this game won the Spiel des Jahres special award for most beautiful game.[3]

Reviews

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References

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  1. ^ Last edition made the ambassador playable as well
  2. ^ a b "Inkognito". Studiogiochi. 3 January 2017. Retrieved 20 November 2021.
  3. ^ Arneson, Erik. "Top Spy Games". About.com. Archived from the original on 26 July 2016.
  4. ^ "Jeux & stratégie 55". February 1989.
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