Jump to content

Draft:Chris S. Sims (game designer)

From Wikipedia, the free encyclopedia
Chris Steven Sims
Chris Sims, wearing a D&D shirt, on the Schlossberg in Graz.
Born (1971-10-30) October 30, 1971 (age 53)
Virginia, U.S.
OccupationGame designer, editor
NationalityAmerican

Chris S. Sims (born 1971) is an American editor, writer and game designer. As a game designer, Sims has produced online and print works for the Dungeons & Dragons fantasy role-playing game published by Wizards of the Coast (WotC) and the Starfinder role-playing game by Paizo.

Early life

[edit]

Chris S. Sims was born in October 1971 in Virginia, United States.[1]

Career

[edit]

Game design

[edit]

Sims started out working for small d20 companies in 2003, and then worked as a freelance editor for Roleplaying Games R&D at Wizards of the Coast (WotC).[citation needed] WotC later hired him as the Duel Masters editor in 2005. From there, Sims became an associate editor in RPG R&D at WotC,[citation needed] working under the credit Wizards RPG Team with David Noonan and Robert J. Schwalb.[2] Sims also worked as an editor on Dragon and Dungeon magazines.[3] He also worked on the Duel Masters Trading Card Game, and Magic: The Gathering.[4]

He later became a writer and story designer,[5][6][7] and his design credits include

Sims is co-author of the Book of Templates.[16] He worked for WotC until 2015.[17]

Sims also produced material for Magic: The Gathering, State of Decay 2, and other gaming systems.[18][3]

In 2017 he was hired as a game and story designer at Paizo.[19] He designed and wrote the first adventure for the Starfinder franchise: The Diaspora Strain.[20]

Sims is a frequent guest at cons and events in the gaming community[21][22][23] and a regular contributor in gaming magazine 'Critical Hits'.[4]

Sims' work is subject of critical analysis in gaming research.[24][25][failed verification]

Consultant

[edit]

Sims has worked as a language consultant for the film Glossary of Broken Dreams.[26][27]

Art

[edit]

Sims has created a work of interactive fiction.[28][better source needed]

Sims was awarded an art residency at Museumsquartier in Vienna, Austria in autumn 2017.[18][failed verification] He created an interactive roleplaying performance for the Vienna Art Week.[29][unreliable source?]

The Free Lunch is the third magazine that Sims worked on as of 2020.[3]

Bibliography

[edit]

References

[edit]
  1. ^ "About". August 23, 2016.
  2. ^ "Wizards Rpg Team David Noonan Robert J Schwalb Chris Sims - AbeBooks". www.abebooks.com.
  3. ^ a b c "The Core Team". Monochrom Press. p. 137. Retrieved 2023-10-29 – via Internet Archive.
  4. ^ a b Sims, Chris (September 2010). "Monster Hunters of Athas". Dragon. No. 391. p. 11. Retrieved 2023-10-29 – via Internet Archive.
  5. ^ "Against the Slave Lords with R&D, Part 2". 12 July 2013 – via www.youtube.com.
  6. ^ Schmidt, Peter: Gaming Space: Creativity, Collaboration, Design: FU Berlin, 2012. p. 51ff.
  7. ^ "D&D Next With R&D: The Lich-Queen's Beloved Part 4". 14 October 2013 – via www.youtube.com.
  8. ^ a b c d e f Shea, Mike (2011-07-07). "Critical Hits Podcast #30: Chris Sims and Mike Shea on Encounter Design". Critical Hits. Retrieved 2020-02-05. Tonight I have the opportunity to sit with Chris Sims [...] involved in the initial design of Dungeons & Dragons 4th edition, and is credited with many D&D products including the "Monster Manual 2", "Martial Powers", "The Adventurers's Vault", and three adventures: "The Seekers of the Ashen Crown", "Death's Reach", and "The Demon Queen's Enclave
  9. ^ (May 29, 2009). "Wall Street Journal Best-Sellers", Connecticut Post.
  10. ^ Development, PodBean. "Making Monsters Sizzle | The Tome Show". www.thetomeshow.com.
  11. ^ "Forgotten Realms Campaign Guide". biblio.com. Retrieved 27 April 2018.
  12. ^ "Demon Queen's Enclave". RPG Geek. Retrieved 27 April 2018.
  13. ^ D&D, "Scourge Sword Coast", 2014
  14. ^ "Dungeons & Dragons Archive". www.tsrarchive.com.
  15. ^ Coffey, Kevin (April 5, 2017). "Our spoiler-filled review of Tales From the Yawning Portal".
  16. ^ DMH (2005-10-08). "The Book of Templates: Deluxe Edition". RPGnet. Archived from the original on 2018-04-20. Retrieved 2023-10-29.
  17. ^ "And then there were 8! On Chris Sims and Jennifer Clarke Wilkes' Layoffs..." EN World Tabletop RPG News & Reviews. January 31, 2015.
  18. ^ a b "Chris Sims". MuseumsQuartier Wien.
  19. ^ "Twitch". Twitch.
  20. ^ "paizo.com - Starfinder Adventure Path #10: The Diaspora Strain (Signal of Screams 1 of 3)". paizo.com.
  21. ^ "042 - Chris Sims". Don't Split the Podcast Network. October 16, 2017.
  22. ^ "D&D Extra Life 2015: Session 10, October 4 12am-4am". 13 September 2016 – via www.youtube.com.
  23. ^ "D&D Extra Life 2015: Session 6, October 3 8am-Noon". 13 September 2016 – via www.youtube.com.
  24. ^ Williams, D.: Understanding Tabletop Games. Montreal: Concordia, 2011. p. 32ff.
  25. ^ Sabin, Philip. Simulating War: Studying Conflict through Simulation Games By. Bloomsbury Academic. p. 289.
  26. ^ Kaestle, Thomas (April 25, 2018). "Der Film Glossary of Broken Dreams oder: Im Schlachthaus Zum Goldenen Kalb".
  27. ^ "monochrom: GLOSSARY OF BROKEN DREAMS". www.monochrom.at.
  28. ^ Triskele, interactive fiction by Chris Sims
  29. ^ Trummel, Cosima: Fantasy Games Deconstructed: University Vienna, 2018. p. 12.
[edit]