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Broadcast Internet

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Broadcast Internet is an emerging technology that merges traditional broadcasting with internet-based data delivery. It aims to revolutionize content delivery by combining the reliability and reach of broadcasting with the interactivity and flexibility of the internet. This hybrid approach enables the efficient delivery of various content types, including live events, video-on-demand, gaming, and other data-intensive applications, directly to consumer devices.

Key Technologies

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ATSC 3.0 (NextGen TV)

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The Advanced Television Systems Committee (ATSC) 3.0 standard, also known as NextGen TV, is a foundational element of Broadcast Internet in the United States[1][2]. ATSC 3.0 supports IP encoding and mobile reception, enabling the delivery of both linear and on-demand content over a unified platform. Key features include:

  • 4K Ultra High Definition (UHD) Resolution with High Dynamic Range (HDR)[3]
  • Immersive audio technologies (e.g., Dolby AC-4)[4]
  • Integration of interactive services and targeted advertising[5]
  • Advanced, geo-targeted emergency alerts[6]
  • ATSC 3.0 also provides the groundwork for Broadcast Internet services, allowing for more efficient data transmission and enabling new applications beyond traditional television broadcasting[7].

5G Broadcast

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5G Broadcast extends Broadcast Internet capabilities by leveraging the high bandwidth and low latency of 5G networks[8]. This technology enables direct content delivery to mobile devices without consuming users' data plans, making it particularly suitable for large-scale content distribution, live events, and emergency communications[9]. 5G Broadcast is expected to enhance coverage, especially in rural or underserved areas, and provide scalability to accommodate growing audiences[10].

Benefits

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Cost-Effective Scalability:
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Broadcast Internet utilizes multicast transmission to broadcast data files in a one-to-many fashion, optimizing network resources and reducing operational costs for content providers [11]. Seamless Content Delivery: By integrating IP with traditional broadcast signals, Broadcast Internet enables a seamless viewing experience across various devices, including televisions, smartphones, and tablets [12].

Enhanced Audience Engagement:
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Broadcast Internet supports interactive features such as live polls, audience feedback, and targeted advertising, potentially enhancing the overall user experience and creating new revenue opportunities for broadcasters [13].

Improved Quality of Experience:
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Broadcast Internet can deliver high-quality video with minimal buffering and low latency, particularly for live events [14].

Expanded Reach:
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The technology can reach audiences in areas with limited or no broadband access, bridging the digital divide [15].

Applications

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Broadcast Internet's framework supports various applications, including:

  • Video on Demand (VOD) [16]
  • Live event streaming (sports, concerts, etc.)[17]
  • Gaming (cloud gaming, interactive experiences) [18]
  • Local news and weather updates [19]
  • Emergency alert systems [20]
  • Educational content distribution [21]
  • Software and firmware updates for Internet of Things (IoT) devices [22]
  • Connected and autonomous vehicles [23]

Industry Support

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The Broadcast Internet Trade Association (BITA) is an industry organization dedicated to promoting the adoption and advancement of Broadcast Internet technology [24]. BITA aims to foster collaboration among industry stakeholders, advocate for favorable policies, and educate the public about the benefits of Broadcast Internet. Other organizations, such as the Advanced Television Systems Committee (ATSC) and 5G Americas, are also involved in developing and promoting Broadcast Internet technologies and standards [25][26].

Challenges and Considerations

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The deployment of Broadcast Internet faces several challenges, including:

Infrastructure Upgrades:
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Transitioning to ATSC 3.0 or similar standards requires broadcasters and consumers to invest in new equipment [27].

Spectrum Allocation:
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Allocating sufficient spectrum for Broadcast Internet services while ensuring compatibility with existing broadcast services is a complex issue [28].

Regulatory Framework:
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Developing appropriate regulations to govern Broadcast Internet services, including licensing, content standards, and consumer protection, is crucial [29].

See Also Digital Television Steaming television Multicast ATSC 3.0 5G

  1. ^ Advanced Television Systems Committee. (2024). ATSC 3.0 Standard. https://www.atsc.org/nextgen-tv/
  2. ^ NextTV. (2024). ATSC 3.0 NextGen TV. https://www.nexttv.com/news/atsc-3-0-nextgen-tv
  3. ^ Advanced Television Systems Committee. (2024). ATSC 3.0 Standard. https://www.atsc.org/nextgen-tv/
  4. ^ Advanced Television Systems Committee. (2024). ATSC 3.0 Standard. https://www.atsc.org/nextgen-tv/
  5. ^ Advanced Television Systems Committee. (2024). ATSC 3.0 Standard. https://www.atsc.org/nextgen-tv/
  6. ^ Advanced Television Systems Committee. (2024). ATSC 3.0 Standard. https://www.atsc.org/nextgen-tv/
  7. ^ NextTV. (2024). ATSC 3.0 NextGen TV. https://www.nexttv.com/news/atsc-3-0-nextgen-tv
  8. ^ NextTV. (2024). ATSC 3.0 NextGen TV. https://www.nexttv.com/news/atsc-3-0-nextgen-tv
  9. ^ Qualcomm. (2022). 5G Broadcast: Ushering in a new era of media and entertainment. https://www.qualcomm.com/news/onq/2022/03/5g-broadcast-ushering-in-new-era-media-and-entertainment
  10. ^ 5G Americas. (2020). 5G Broadcast: The Convergence of 5G and Broadcasting for the Next Generation of Content Delivery.
  11. ^ EBU. (2023). 5G Broadcast: A Reality Check. https://tech.ebu.ch/publications/5g-broadcast-a-reality-check
  12. ^ Sinclair Broadcast Group. (2024). NextGen Broadcast. https://sbgi.net/technology/next-gen/
  13. ^ Pearl TV. (2023). What is NextGen TV?. https://www.watchnextgentv.com/
  14. ^ Omdia. (2022). 5G Broadcast: The Future of Video Delivery?.
  15. ^ Ericsson. (2021). 5G Broadcast: Expanding the Reach of Mobile Broadband. https://www.ericsson.com/en/blog/2021/11/5g-broadcast-expanding-the-reach-of-mobile-broadband
  16. ^ Digital TV Europe. (2023). The Role of Broadcast Internet in the Future of Video on Demand.
  17. ^ TV Technology. (2022). Live Streaming and Broadcast Internet: A Perfect Match.
  18. ^ Parks Associates. (2021). Cloud Gaming and Broadcast Internet: Opportunities and Challenges.
  19. ^ Borrell Associates. (2020). The Future of Local News: Broadcast Internet's Potential.
  20. ^ FEMA. (2023). Integrated Public Alert and Warning System (IPAWS). https://www.fema.gov/emergency-managers/practitioners/integrated-public-alert-warning-system
  21. ^ WCET. (2022). The Potential of Broadcast Internet for Education.
  22. ^ IoT World Today. (2021). Broadcast Internet: A New Way to Update IoT Devices.
  23. ^ Automotive World. (2020). 5G Broadcast: The Key to Connected and Autonomous Vehicles?
  24. ^ Fotheringham, Vern, Alexander, Aby, and Renz, Alexander. (2024). The Broadcast Internet, A Revolutionary Addition to the Internet Ecosystem. Broadcast Internet Trade Association. https://bita.media/white-paper/
  25. ^ Advanced Television Systems Committee. (2024). ATSC 3.0 Standard. https://www.atsc.org/nextgen-tv/
  26. ^ 5G Americas. (2020). 5G Broadcast: The Convergence of 5G and Broadcasting for the Next Generation of Content Delivery.
  27. ^ Fierce Video. (2023). The High Cost of Transitioning to ATSC 3.0.
  28. ^ Federal Communications Commission. (2022). Spectrum Policy. https://www.fcc.gov/spectrum-policy
  29. ^ National Association of Broadcasters. (2021). Broadcast Internet Regulatory Issues.