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Ares Rising

From Wikipedia, the free encyclopedia
Ares Rising
Developer(s)Imagine Studios
Publisher(s)Imagine Studios
Platform(s)Windows
ReleaseSeptember 1998[1]
Genre(s)Space flight simulation
Mode(s)Single-player

Ares Rising is a 1998 video game from Imagine Studios.

Development

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The game was developed by Imagine Studios, a company founded in 1995 in Austin, Texas.[2] Imagine consisted of developers who worked on the game Privateer[3][4][5][6] as well as veterans from Northstar, Bethesda and others.[7] Ares Rising used the MythOS engine that was developed by Charybdis Enterprises for the game iM1A2 Abrams.[8][9]

In March 1998, Advanced Micro Devices reached an agreement with Imagine Studios to optimize the game with AMD's K6-3D microprocessor.[10] The game went gold on August 11, 1998.[11][12]

Reception

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GameSpot gave the game a score of 5.8 out of 10' stating: "And what with this game having at least three competitors that offer gameplay that's at least every bit as good, along with some of the most incredible graphics to date, Ares Rising must be approached only with deliberation and skepticism"[15]

References

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  1. ^ "Ares Rising". GameSpot. Archived from the original on February 4, 1999. Retrieved February 21, 2024.
  2. ^ "Imagine Studios Announces Ares Rising Will Support AMD 3DO Technology". imaginestudios.com. March 11, 1998. Archived from the original on June 11, 1998. Retrieved February 6, 2024.
  3. ^ Hedstrom, Kate (July 10, 1997). "Ares Rises From Imagine Studios". GameSpot. Archived from the original on January 19, 1998. Retrieved February 6, 2024.
  4. ^ Yans, Cindy (1997). "Ares Rising Preview". Computer Games Magazine. Archived from the original on June 5, 1997. Retrieved February 6, 2024.
  5. ^ "Image Studios has first game on deck". Austin American-Statesman. December 15, 1997. p. 25. Archived from the original on July 30, 2022. Retrieved February 6, 2024 – via Newspapers.com.
  6. ^ "Privateer Vets Near Beta With "Ares Rising"". idmp.com. May 21, 1997. Archived from the original on December 1, 1998. Retrieved February 6, 2024.
  7. ^ Kang, Jeff. "Ares Rising Interview". Games Domain. Archived from the original on January 28, 1999. Retrieved February 6, 2024.
  8. ^ "Imagine that!". PC Zone. February 1998. p. 24. Retrieved February 6, 2024.
  9. ^ "Imagine Studios Joins IDM Corp To Produce "Ares Rising"". idmp.com. June 10, 1997. Archived from the original on December 6, 1998. Retrieved February 6, 2024.
  10. ^ Ocampo, Jason (March 13, 1998). "AMD gets another developer to optimize games for new processor". Computer Games Magazine. Archived from the original on December 1, 2002. Retrieved February 6, 2024.
  11. ^ "Ares Rising Goes Gold". GameSpot. August 11, 1998. Archived from the original on October 5, 2000. Retrieved February 6, 2024.
  12. ^ Mayer, Robert (August 11, 1998). "Space combat simulator headed for shelves". Computer Games Magazine. Archived from the original on December 1, 2002. Retrieved February 6, 2024.
  13. ^ Nguyen, Thierry (December 1998). "Privateer Too". Computer Gaming World. pp. 376, 377. Retrieved February 6, 2024.
  14. ^ Smith, Nathan (October 14, 1998). "Ares Rising". Computer Games Magazine. Archived from the original on November 8, 2002. Retrieved February 6, 2024.
  15. ^ a b Kasavin, Greg (October 29, 1998). "Ares Rising". GameSpot. Archived from the original on January 18, 2000. Retrieved February 6, 2024.
  16. ^ "Ares Rising". GameStar (in German). November 1998. p. 156. Retrieved February 6, 2024.
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