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Who Wants to Be a Millionaire
Developer(s)Jellyvision
Hothouse Creations (European versions)
Publisher(s)Disney Interactive
Eidos Interactive (European versions)
Platform(s)Windows, PlayStation, Dreamcast
ReleaseNovember 23, 1999[1]
Genre(s)Party video game
Mode(s)Single-player, multiplayer

Who Wants to Be a Millionaire is a 1999 party video game developed by Jellyvision and published by Disney Interactive. An adaptation of the United States television series of the same name, it tasks the player with answering quiz questions in a limited time frame.

Gameplay

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Development

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Regis Philbin lent his appearance and voice to the developers of Who Wants to Be a Millionaire.

Who Wants to Be a Millionaire was developed by Jellyvision, which had previously co-created the successful You Don't Know Jack trivia game series with Berkeley Systems.[2]

Reception

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Sales

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Who Wants to Be a Millionaire was a commercial blockbuster.[3][4] In the United States, it debuted at #2 on PC Data's list of the best-selling computer games for the week of November 21, at an average retail price of $20.[5] Disney Interactive reported that the game "virtually sold out across the country" by Thanksgiving, the day after its release.[6] Rising to first place on PC Data's charts in its second week,[7] it proceeded to hold a four-week streak at #1 through November 28–December 25.[8] By December 19, it had shipped 1 million units to retailers.[1] At the time, Amer Ajami of GameSpot theorized that the game's "US$19 price tag has to be one of the reasons" for its success.[9] It dropped to position 2 during the final week of 1999, behind RollerCoaster Tycoon.[10] Following a 15th-place finish for the month of November,[11] Millionaire claimed first place for December overall.[12]

According to PC Data, Who Wants to Be a Millionaire's sell-through reached 592,655 units and its revenues $11.4 million in the United States by the end of 1999.[13][14] This made it the region's fastest-selling, third-highest-selling and seventh-highest-grossing computer game of the year.[13] A writer for PC Gamer US called the game's sales "scary" given its late-year launch, and predicted that its "full potential" was not yet realized.[14] GameSpot's Steve Smith remarked of Millionaire's performance, "Most hard-core gamers probably gnash their teeth at the thought of Regis Philbin and his simple-minded trivia game outselling every other supposedly respectable game on the market."[3]

PC Data ultimately ranked Who Wants to Be a Millionaire as the United States' fourth-largest computer game hit of 2000, with 942,978 units sold and $15.67 million revenues earned.[15]

Mayer, Robert (February 9, 2000). "Regis continues his reign of terror". Computer Games Strategy Plus. Archived from the original on April 6, 2005.

Critical reviews

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Legacy

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International versions

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Chris Tarrant and Günther Jauch appeared in the British and German versions of Who Wants to Be a Millionaire, respectively.

The United Kingdom edition of Who Wants to Be a Millionaire proved to be a massive hit for Eidos Interactive.[reference] After four months on shelves, it became the first game developed in Britain to reach domestic sales of 1 million units, according to Chart-Track. This made it the United Kingdom's best-selling game of 2000.[19] Its million sales amounted to 347,000 units of its computer version, 39,000 Dreamcast units and 624,000 PlayStation units.[20] By 2016, Who Wants to Be a Millionaire still held the record for the longest streak at #1 in the United Kingdom, with 18 consecutive weeks.[21]

In the German market, Eidos Interactive released Who Wants to Be a Millionaire (known as Wer wird Millionär) during the middle of December 2000. It became an instant hit and, within two weeks of release, among the region's best-selling games of the year. Andreas Philipp of Gameswelt noted that it "immediately made it to No. 1 on the Media Control Charts" and remained there by January of the following year.[22] While it dropped to second place on the monthly charts for February and March,[23] by October it had maintained a 10-month streak on Media Control's rankings. It secured 13th that month.[24]

Who Wants to Be a Millionaire's computer version quickly received a "Gold" sales award from the Verband der Unterhaltungssoftware Deutschland (VUD),[25] indicating sales of at least 100,000 units across Germany, Austria and Switzerland.[26] It rose to "Platinum" status, for 200,000 sales, after less than a month on shelves.[27] In March 2001 the VUD awarded the computer version of Who Wants to Be a Millionaire its "Double-Platinum" prize,[28] for sales of 400,000 copies,[29] while its PlayStation release collected a "Gold" honor. The committee remarked that it was a "game that cannot be classified in the common genres, but has become a complete success."[28]

Sequels

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References

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  1. ^ a b "Millionaire Tops One Million! 1 Million Units of Who Wants to be a Millionaire CD-ROM Shipped in First Four Weeks" (Press release). Burbank, California: Business Wire. December 20, 1999. Archived from the original on March 18, 2008.
  2. ^ Griner, David (June 16, 2017). "Inside the Rise, Fall and Triumphant Rebirth of a Beloved Chicago Game Studio". Adweek. Archived from the original on June 21, 2017.
  3. ^ a b c Smith, Steve (February 17, 2000). "Who Wants to Be a Millionaire". GameSpot. Archived from the original on November 27, 2004.
  4. ^ "CNN Transcripts: Showbiz Today". CNN. May 25, 2000. Archived from the original on January 24, 2004.
  5. ^ Fudge, James (December 9, 1999). "Roller Coaster Tycoon Rides Again". Computer Games Strategy Plus. Archived from the original on February 8, 2005.
  6. ^ "Consumers' Final Answer is 'Yes' to "Who Wants to be a Millionaire" CD-ROM" (Press release). Burbank, California: Business Wire. December 7, 1999. Archived from the original on March 3, 2000.
  7. ^ Fudge, James (December 14, 1999). "Disney says you want to be a millionaire". Computer Games Strategy Plus. Archived from the original on April 7, 2005.
  8. ^ Fudge, James (January 7, 2000). "Millionaire Fever Continues". Computer Games Strategy Plus. Archived from the original on May 2, 2005.
  9. ^ Ajami, Amer (January 5, 2000). "Millionaire Still Strong". GameSpot. Archived from the original on March 2, 2000.
  10. ^ Fudge, James (January 12, 2000). "Who Wants to be a Roller Coaster Tycoon?". Computer Games Strategy Plus. Archived from the original on April 6, 2005.
  11. ^ Fudge, James (December 16, 1999). "Roller Coaster Tycoon Tops November Sales Charts". Computer Games Strategy Plus. Archived from the original on February 8, 2005.
  12. ^ Fudge, James (January 18, 2000). "PC Data Totals for December 1999". Computer Games Strategy Plus. Archived from the original on April 6, 2005.
  13. ^ a b Fudge, James (January 19, 2000). "PC Data Top Selling PC Games for 1999". Computer Games Strategy Plus. Archived from the original on August 17, 2000.
  14. ^ a b Staff (April 2000). "Eyewitness; Shake Your Money-Maker". PC Gamer US. 7 (4): 32.
  15. ^ Staff (April 2001). "Eyewitness; It's All in the Numbers". PC Gamer US. 8 (4): 40, 41.
  16. ^ Ward, Trent C. (December 13, 1999). "Who Wants To Be A Millionaire?". IGN. Archived from the original on June 12, 2002.
  17. ^ Whitta, Gary. "Reviews; Who Wants To Be A Millionaire". PC Gamer US. Archived from the original on March 15, 2006.
  18. ^ Coffey, Robert (March 2000). "Quick Hits; Who Wants to Be a Millionaire". Computer Gaming World. No. 188. p. 144.
  19. ^ Gestalt (January 30, 2001). "Eidos Wants To Be A Millionaire". Eurogamer. Archived from the original on November 14, 2018.
  20. ^ Staff (January 30, 2001). "News Briefs". IGN. Archived from the original on June 21, 2002.
  21. ^ https://web.archive.org/web/20160224192640/https://www.chart-track.co.uk/?i=2354&s=1111
  22. ^ Philipp, Andreas (January 23, 2001). "Wer wird Millionär? Erhält Platin". Gameswelt (in German). Archived from the original on November 14, 2017.{{cite web}}: CS1 maint: unrecognized language (link)
  23. ^ "Zeitraum: März 2001". Verband der Unterhaltungssoftware Deutschland. Archived from the original on April 29, 2001.
  24. ^ "Zeitraum: Oktober 2001". Verband der Unterhaltungssoftware Deutschland. Archived from the original on November 12, 2001.
  25. ^ "VUD Sales Awards Dezember 2000" (in German). Verband der Unterhaltungssoftware Deutschland. April 30, 2000. Archived from the original on January 5, 2003.{{cite web}}: CS1 maint: unrecognized language (link)
  26. ^ Horn, Andre (January 14, 2004). "VUD-Gold-Awards 2003". GamePro Germany. Archived from the original on July 18, 2018.
  27. ^ "VUD Sales Awards Januar 2001" (Press release) (in German). Verband der Unterhaltungssoftware Deutschland. January 31, 2001. Archived from the original on February 23, 2003.{{cite press release}}: CS1 maint: unrecognized language (link)
  28. ^ a b "VUD Sales Awards Maerz 2001" (Press release). Verband der Unterhaltungssoftware Deutschland. March 31, 2001. Archived from the original on January 10, 2003.
  29. ^ "VUD Sales Awards April 2001". Verband der Unterhaltungssoftware Deutschland. April 30, 2001. Archived from the original on April 22, 2003.