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Talk:Archer Maclean's Mercury/GA1

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GA Review

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Reviewer: ProtoDrake (talk · contribs) 22:30, 2 August 2019 (UTC)[reply]


I'll take this on. If you haven't heard anything by Sunday, ping me if you can. --ProtoDrake (talk) 22:30, 2 August 2019 (UTC)[reply]

Review

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Hi, Blue Pumpkin Pie. Here's my initial thoughts.

  • You say later that Atari published the game in Europe. Does this mean they merely distributed it for Ignition, or were the regional publishers? If the latter, this needs to be included in the lead.
  • The lead doesn't have anything about the development aside from its designer at the very top of the lead. Maybe include at least a sentence in the second paragraph.
  • Having the tilt sensor thing as part of gameplay is a little unnecessary as it was a cancelled feature.
  • You call it a puzzle game in the lead, but this isn't mentioned anywhere in the Gameplay section. It just goes straight into a comparison with another game which, personally, I've never heard of.
  • "After all secret levels are discovered and themselves have the highest scores, a secret 7th world is unlocked, although this is very difficult to accomplish." - Is the difficulty a necessary part of the gameplay mechanics? This looks more like something that could be paraphrased to look less like a fan wiki description. The lengths players need to go to as outlined by the prose should be indication enough.
  • Please italicize Super Monkey Ball, Marble Madness and Mercury Meltdown.
    • Also, Marble Madness is double-linked. You only need to link it in its first instance post-GA edits.
  • "Atari published the European version and was released in Europe on September 1, 2005" - Link Atari, plus the sentence looks a little disjointed as if there's a word or two missing.
  • Have you got a better source for the game's North American date? I'm leery about using IGN game pages unless there's truly no other source at all.
  • I spotted a couple of places where the prose used contractions. These need to be corrected, as Wikipedia prefers contractions to be restricted to quotes.
  • Reception has way too many quotes and not enough paraphrasing.
  • In "Sequels", link downloadable content, then put abbreviation in brackets. - " Two downloadable content (DLC) packages..." (also, no need to capitalise packages).
  • Make sure references use the "last, first" name type, I.E., Tom Bramwell to Bramwell, Tom. Mind you, this is more of an option, so ignore if you like.
  • Archive references where possible.

That's what sprung out at me on first glance. I'm putting this article on hold until the above points are addressed or explained. --ProtoDrake (talk) 11:06, 5 August 2019 (UTC)[reply]

Thank you for your review. Allow me to clarify: The way you play the game still involves tilting the stage to move the mercury, but you use the analog stick to tilt the stage instead of a peripheral that senses motion. I'll make some adjustments to the article so there's no confusion. Atari is actually just serving as a distributor, that was my mistake. The subjective comment about unlocking the secret world being difficult was a remnant from the previous version of this article. No excuses though, I should've noticed it.
I will continue to make adjustments. I'm looking for those contractions and changing the wording to avoid them. Will paraphrase the reception section and minimize the quotes. As far as the North American release date, I was having trouble with that. I couldn't find any news info for it. But I will keep looking.Blue Pumpkin Pie (talk) 13:07, 5 August 2019 (UTC)[reply]
@ProtoDrake: I think I made all the necessary adjustments. please let me know if I missed one important to the GA or if I introduced a new problem.Blue Pumpkin Pie (talk) 23:34, 5 August 2019 (UTC)[reply]
@Blue Pumpkin Pie: If you intend to take it further, it needs extra work. But as it stands, it's in more than reasonable condition and I think merits a Pass. --ProtoDrake (talk) 17:15, 6 August 2019 (UTC)[reply]