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List of best-selling GameCube video games

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GameCube with controller

This is a list of video games for the GameCube video game console that have sold or shipped at least one million copies. The best-selling game on the GameCube is Super Smash Bros. Melee. First released in Japan on November 21, 2001, it went on to sell just over 7.4 million units worldwide.[1][2] The second best-selling game was Mario Kart: Double Dash, selling 6.88 million units. Super Mario Sunshine is the console's third best-selling game, with 5.91 million units.[3]

There are a total of 36 GameCube games on this list which are confirmed to have sold or shipped at least one million units. Of these, eight were developed by internal Nintendo development divisions. Other developers with the most million-selling titles include Hudson Soft and Namco with four games each, and Capcom with three games. Of the 36 games on this list, 26 were published in one or more regions by Nintendo. Other publishers with multiple million-selling games include Sega both with four games, Capcom with three games, and The Pokémon Company with two games.[4][5][6][7][8][9] The most popular franchises on GameCube include Resident Evil (4.2 million combined sales),[10][11][12] The Legend of Zelda (5.75 million combined sales),[13][14][15][16] Sonic the Hedgehog (7.1 million combined sales),[17][18][19][20][21][22][23] and most notably Mario (26.68 million combined sales).[24]

By June 30, 2024, 208.58 million total copies of games had been sold for the GameCube.[25] Despite coming in at 3rd place during the 6th generation of video game consoles, it has the highest attach rate of any Nintendo console at 9.59.[26][27]

List

[edit]
Game Copies sold Release date[a] Developer(s) Publisher(s)
Super Smash Bros. Melee 7.41 million[1][28] November 21, 2001 HAL Laboratory Nintendo
Mario Kart: Double Dash 6.88 million[1][29] November 7, 2003 Nintendo EAD Nintendo
Super Mario Sunshine 5.91 million[1][3] July 19, 2002 Nintendo EAD Nintendo
The Legend of Zelda: The Wind Waker 4.43 million[1][2] December 13, 2002 Nintendo EAD Nintendo
Luigi's Mansion 3.33 million[1][2][b] September 14, 2001 Nintendo EAD Nintendo
Metroid Prime 2.84 million[2] November 18, 2002 Retro Studios Nintendo
Animal Crossing 2.71 million[c][2] December 14, 2001 Nintendo EAD Nintendo
Mario Party 4 2.46 million[2] October 21, 2002 Hudson Soft Nintendo
Pokémon Colosseum 2.41 million[2] November 21, 2003 Genius Sonority
Mario Party 5 2.17 million[2] November 10, 2003 Hudson Soft Nintendo
Mario Party 7 2.08 million[2] November 7, 2005 Hudson Soft Nintendo
Paper Mario: The Thousand-Year Door 1.91 million[2] July 22, 2004 Intelligent Systems Nintendo
Star Fox Adventures 1.82 million[2] September 23, 2002 Rare Nintendo
Sonic Adventure 2: Battle 1.73 million[d] December 20, 2001 Sonic Team USA Sega
Mario Party 6 1.63 million[2] November 18, 2004 Hudson Soft Nintendo
Pikmin 1.60 million[2] October 26, 2001 Nintendo EAD Nintendo
Resident Evil 4 1.60 million[34] January 11, 2005 Capcom Production Studio 4 Capcom
Sonic Adventure DX: Director's Cut 1.60 million[35] June 18, 2003 Sonic Team Sega
Super Mario Strikers 1.60 million[2] November 18, 2005 Next Level Games Nintendo
The Legend of Zelda: Twilight Princess 1.43 million[2] December 2, 2006 Nintendo EAD Nintendo
Pokémon XD: Gale of Darkness 1.42 million[2] August 4, 2005 Genius Sonority
Sonic Heroes 1.42 million[35] December 30, 2003 Sonic Team Sega
Sonic Mega Collection 1.37 million[e] November 10, 2002 Sonic Team Sega
Resident Evil 1.35 million[34] March 22, 2002 Capcom Production Studio 4 Capcom
Kirby Air Ride 1.35 million[2] July 11, 2003 HAL Laboratory Nintendo
Final Fantasy Crystal Chronicles 1.30 million[36] August 8, 2003 The Game Designers Studio Nintendo
Mario Golf: Toadstool Tour 1.27 million[2][f] July 28, 2003 Camelot Software Planning Nintendo
Resident Evil Zero 1.25 million[34] November 12, 2002 Capcom Capcom
Donkey Konga 1.18 million[2] December 12, 2003 Namco Nintendo
Mario Power Tennis 1.16 million[2] October 28, 2004 Camelot Software Planning Nintendo
Star Wars Rogue Squadron II: Rogue Leader 1.13 million[h] November 18, 2001 Factor 5 LucasArts
Pikmin 2 1.12 million[2] April 29, 2004 Nintendo EAD Nintendo
Metroid Prime 2: Echoes 1.10 million[2] November 15, 2004 Retro Studios Nintendo
Soulcalibur II 1.09 million[i] March 27, 2003 Namco Namco
Mario Superstar Baseball 1.05 million[2] July 21, 2005 Namco Nintendo
Sonic Gems Collection 1 million[21][22] August 11, 2005 Sonic Team Sega

Notes

[edit]
  1. ^ Only the initial release date on this platform is listed.
  2. ^ Luigi's Mansion sales breakdown:
    • Japan – 348,918[30]
    • United Kingdom – 100,000[31]
    • United States – 2.19 million[32]
  3. ^ Animal Crossing sales breakdown:
    • Japan – 641,300 (original)[30] and 386,258 (e+)[33]
    • United States – 1.68 million[32]
  4. ^ Sonic Adventure 2: Battle sales breakdown:
    • Japan – 192,186[30]
    • United Kingdom – 100,000[31]
    • United States – 1.44 million[32]
  5. ^ Sonic Mega Collection sales breakdown:
    • Japan – 72,967[30]
    • United States – 1.30 million[32]
  6. ^ Mario Golf: Toadstool Tour sales breakdown:
    • Japan – 192,802[30]
    • United States – 1.03 million[37]
  7. ^ Erroneously listed as Star Wars: Battlefront II
  8. ^ Star Wars Rogue Squadron II: Rogue Leader sales breakdown:
    • United Kingdom – 100,000[31]
    • United States – 1.03 million[37][g]
  9. ^ Soulcalibur II sales breakdown:
    • Japan – 99,256[30]
    • United States – 1 million[37]

References

[edit]
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