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File:Tremulous demonstrating ioquake3's automatic texture mapping feature.jpg

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Original file (1,280 × 960 pixels, file size: 399 KB, MIME type: image/jpeg)

Summary

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File information
Description

Tremulous (protocol 71) client with updated ioquake3 rendering system, featuring OpenGL 2.1 automatic specular and normal mapping, without the need for modified shader or added texture files. On some textures however may look undesirable or unrealistic after the process.

Source

map-atcshd-gpp2.pk3, can be found at a mercenaries guild repository backup such as http://dl.unvanquished.net/mercenaries-guild/archive/dl/mercenaries_guild/downloads/maps

Date

24/5/2011

Author

Superpie & Ingar, Dark Legion Developement (Original ATCS textures: Nicolas "jex" Jansens)

Permission
(Reusing this file)

http://dl.unvanquished.net/mercenaries-guild/archive/dl/mercenaries_guild/downloads/maps/map-atcshd-gpp2.pk3


Other information

This image is a screenshot of the unofficial Tremulous 1.3 pre-release client.

The evidence file with more information linked above can be opened and extracted as a simple zip file format. Simply rename the .pk3 format suffix to .zip and extract the .txt file.

Tremulous is distributed under GPL and CC-BY-SA 2.5

ATCSHD (Map) statement, word for word: This resource is free for personal and commercial use ~ no attribution necessary.

Licensing

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File history

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Date/TimeThumbnailDimensionsUserComment
current15:47, 2 May 2017Thumbnail for version as of 15:47, 2 May 20171,280 × 960 (399 KB)ZdrytchX (talk | contribs)Uploading a file from a free published source using File Upload Wizard

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