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{{Infobox video game
{{Infobox video game
| title = Majesty 2: The Fantasy Kingdom Sim
|title =
|image = Majesty 2 The Fantasy Kingdom Sim Cover.jpg
| image = Majesty 2 The Fantasy Kingdom Sim Cover.jpg
| developer = [[1C:Ino-Co]]
|image_size = 250px
| publisher = [[1C Company|1C]], [[Paradox Interactive]]
|developer = [[1C:Ino-Co]]
| designer =
|publisher = [[1C Company|1C]], [[Paradox Interactive]]
| composer = Andreas Waldetoft
|designer =
|engine = [[Gem3]]
| series =
| released = September 18, 2009<small> (Windows)</small><br/>December 2, 2010<small> (Mac)</small><ref>{{Cite web |title=Majesty 2 arrives on the Mac |url=https://www.macworld.com/article/209275/majesty2news.html |access-date=2023-04-24 |website=Macworld |language=en}}</ref>
|released = September 18, 2009
|genre = [[Real-time strategy game|Real-time Strategy]]
| genre = [[Real-time strategy game|Real-time strategy]]
|modes = [[Single-player]], [[Multiplayer video game|Multiplayer]]
| modes = [[Single-player]], [[Multiplayer video game|Multiplayer]]
|platforms = [[Microsoft Windows]], [[Mac OS X]]
| platforms = [[Microsoft Windows|Windows]], [[Mac OS X]]
}}
}}


'''''Majesty 2: The Fantasy Kingdom Sim''''' is a [[real-time strategy]] [[computer game|game]] developed by [[1C:Ino-Co]] and published by [[Paradox Interactive]].<ref name="press_release">{{cite web |title=Majesty 2 – The Fantasy Kingdom Sim Announced |publisher=Paradox Interactive |url=http://uk.gamespot.com/pc/strategy/majesty2thefantasykingdomsim/news.html?sid=6189538&mode=press |archive-url=https://archive.today/20130124024051/http://uk.gamespot.com/pc/strategy/majesty2thefantasykingdomsim/news.html?sid=6189538&mode=press |url-status=dead |archive-date=2013-01-24 |author=Press Release |date=2008-04-18 |accessdate=2008-04-19 }}</ref> The game was announced on April 18, 2008 and was released on September 18, 2009.<ref>{{cite web |title=Majesty 2 Release Date | publisher=Paradox |url=http://forum.paradoxplaza.com/forum/showpost.php?p=10057344&#post10057344 |author=Susana Meza |date=2009-08-27 |accessdate=2009-08-27}}</ref> It is a sequel to [[Cyberlore|Cyberlore's]] ''[[Majesty: The Fantasy Kingdom Sim]]''.
'''''Majesty 2: The Fantasy Kingdom Sim''''' is a [[real-time strategy]] [[computer game|game]] developed by [[1C:Ino-Co]] and published by [[Paradox Interactive]].<ref name="press_release">{{cite web |title=Majesty 2 – The Fantasy Kingdom Sim Announced |publisher=Paradox Interactive |url=http://uk.gamespot.com/pc/strategy/majesty2thefantasykingdomsim/news.html?sid=6189538&mode=press |archive-url=https://archive.today/20130124024051/http://uk.gamespot.com/pc/strategy/majesty2thefantasykingdomsim/news.html?sid=6189538&mode=press |url-status=dead |archive-date=2013-01-24 |author=Press Release |date=2008-04-18 |accessdate=2008-04-19 }}</ref> The game was released on September 18, 2009.<ref>{{cite web |title=Majesty 2 Release Date | publisher=Paradox |url=http://forum.paradoxplaza.com/forum/showpost.php?p=10057344&#post10057344 |author=Susana Meza |date=2009-08-27 |accessdate=2009-08-27}}</ref> It is a sequel to [[Cyberlore|Cyberlore's]] ''[[Majesty: The Fantasy Kingdom Sim]]''.


A Mac OS X version of Majesty 2 was announced by [[Virtual Programming]] on August 13, 2010.<ref>{{cite web|url=http://www.macgamer.com/news/virtual-programming-bringing-majesty-2-mac2|title=Virtual Programming Bringing Majesty 2 to the Mac|date=August 13, 2010|publisher=[[MacGamer]]|accessdate=2010-08-20|archive-url=https://web.archive.org/web/20110714013648/http://www.macgamer.com/news/virtual-programming-bringing-majesty-2-mac2|archive-date=July 14, 2011|url-status=dead}}</ref> Virtual Programming published the Mac OS X version of the game on November 16, 2010.<ref>{{cite web|url=http://www.macgamer.com/news/majesty-2-released-macintosh|title=Majesty 2 Released for Macintosh|date=November 16, 2010|publisher=[[MacGamer]]|accessdate=2010-11-30|archive-url=https://web.archive.org/web/20110714014512/http://www.macgamer.com/news/majesty-2-released-macintosh|archive-date=July 14, 2011|url-status=dead}}</ref> The publisher released the Mac OS X versions of the first two expansion packs, Kingmaker and Battles of Ardania, on December 15, 2010.<ref>{{cite web|url=http://www.macgamer.com/news/majesty-2-expansions-released|title=Majesty 2 Expansions Released|date=December 15, 2010|publisher=[[MacGamer]]|accessdate=2010-12-16|archive-url=https://web.archive.org/web/20110714014849/http://www.macgamer.com/news/majesty-2-expansions-released|archive-date=July 14, 2011|url-status=dead}}</ref> In January, 2011, Virtual Programming published the third expansion, Monster Kingdom, for Mac OS X.<ref>{{cite web|url=http://www.macobserver.com/tmo/article/virtual_programming_ships_sc2_infinite_war_majesty_2_monster_kingdom|title=Virtual Programming Ships Majesty 2: Monster Kingdom|date=January 18, 2011|publisher=[[The Mac Observer]]|accessdate=2011-01-19}}</ref> In April, 2011, Paradox published a collection of the three expansions plus Majesty 2, titled "Majesty 2 Collection", for PC.
A Mac OS X version of Majesty 2 was announced by [[Virtual Programming]] on August 13, 2010.<ref>{{cite web|url=http://www.macgamer.com/news/virtual-programming-bringing-majesty-2-mac2|title=Virtual Programming Bringing Majesty 2 to the Mac|date=August 13, 2010|publisher=[[MacGamer]]|accessdate=2010-08-20|archive-url=https://web.archive.org/web/20110714013648/http://www.macgamer.com/news/virtual-programming-bringing-majesty-2-mac2|archive-date=July 14, 2011|url-status=dead}}</ref> Virtual Programming published the Mac OS X version of the game on November 16, 2010.<ref>{{cite web|url=http://www.macgamer.com/news/majesty-2-released-macintosh|title=Majesty 2 Released for Macintosh|date=November 16, 2010|publisher=[[MacGamer]]|accessdate=2010-11-30|archive-url=https://web.archive.org/web/20110714014512/http://www.macgamer.com/news/majesty-2-released-macintosh|archive-date=July 14, 2011|url-status=dead}}</ref> The publisher released the Mac OS X versions of the first two expansion packs, Kingmaker and Battles of Ardania, on December 15, 2010.<ref>{{cite web|url=http://www.macgamer.com/news/majesty-2-expansions-released|title=Majesty 2 Expansions Released|date=December 15, 2010|publisher=[[MacGamer]]|accessdate=2010-12-16|archive-url=https://web.archive.org/web/20110714014849/http://www.macgamer.com/news/majesty-2-expansions-released|archive-date=July 14, 2011|url-status=dead}}</ref> In January, 2011, Virtual Programming published the third expansion, Monster Kingdom, for Mac OS X.<ref>{{cite web|url=http://www.macobserver.com/tmo/article/virtual_programming_ships_sc2_infinite_war_majesty_2_monster_kingdom|title=Virtual Programming Ships Majesty 2: Monster Kingdom|date=January 18, 2011|publisher=[[The Mac Observer]]|accessdate=2011-01-19}}</ref> In April, 2011, Paradox published a collection of the three expansions plus Majesty 2, titled "Majesty 2 Collection", for PC.


==Gameplay==
==Gameplay==
[[File:Majesty 2 screenshot.jpg|thumb|left|''Majesty 2'' features [[3D computer graphics|3D graphics]], unlike [[2D computer graphics|2D graphics]] of the previous game.]]
The core gameplay of ''Majesty 2'' is essentially the same as the original ''Majesty''. Players take the role of "the sovereign", placing buildings and recruiting units as in other real-time strategy titles. Individual units ("heroes"), however, are semi-autonomous; each has their own statistics and inventory and interact with the game world according to unit-specific AIs (for example hunters will scout unknown areas of the map while warriors prefer to attack or defend locations).<ref>{{cite web|title=Majesty 2 - Heroes|url=http://www.majesty2.com/index.php?option=com_content&view=article&id=64&Itemid=137|publisher=Paradox Interactive|accessdate=2 September 2011}}</ref> The player can influence the actions of hero units by placing bounties on particular actions, such as exploring an area or defeating a specific enemy unit, using a variety of "flags".<ref>{{cite web|title=Majesty 2 - Indirect Control|url=http://www.majesty2.com/index.php?option=com_content&view=article&id=61&Itemid=134|publisher=Paradox Interactive|accessdate=2 September 2011}}</ref> They also supply heroes with equipment and other items via trade buildings, which both improves the hero's abilities and allows the player to recoup the money heroes have gained from flags and defeated enemies.<ref>{{cite web|title=Majesty 2 - The Economy|url=http://www.majesty2.com/index.php?option=com_content&view=article&id=63&Itemid=136|publisher=Paradox Interactive|accessdate=2 September 2011}}</ref>
The core gameplay of ''Majesty 2'' is essentially the same as the original ''Majesty''. Players take the role of "the sovereign", placing buildings and recruiting units as in other real-time strategy titles. Individual units ("heroes"), however, are semi-autonomous; each has their own statistics and inventory and interact with the game world according to unit-specific AIs (for example hunters will scout unknown areas of the map while warriors prefer to attack or defend locations).<ref>{{cite web|title=Majesty 2 - Heroes|url=http://www.majesty2.com/index.php?option=com_content&view=article&id=64&Itemid=137|publisher=Paradox Interactive|accessdate=2 September 2011}}</ref> The player can influence the actions of hero units by placing bounties on particular actions, such as exploring an area or defeating a specific enemy unit, using a variety of "flags".<ref>{{cite web|title=Majesty 2 - Indirect Control|url=http://www.majesty2.com/index.php?option=com_content&view=article&id=61&Itemid=134|publisher=Paradox Interactive|accessdate=2 September 2011}}</ref> They also supply heroes with equipment and other items via trade buildings, which both improves the hero's abilities and allows the player to recoup the money heroes have gained from flags and defeated enemies.<ref>{{cite web|title=Majesty 2 - The Economy|url=http://www.majesty2.com/index.php?option=com_content&view=article&id=63&Itemid=136|publisher=Paradox Interactive|accessdate=2 September 2011}}</ref>


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{{Video game reviews
{{Video game reviews
| GR = 75.85<ref name=GR>{{cite web |url=http://www.gamerankings.com/pc/945877-majesty-2-the-fantasy-kingdom-sim/index.html|title=Majesty 2 aggregate rating |publisher=[[GameRankings]] |accessdate=5 August 2011}}</ref>
| GR = 75.85<ref name=GR>{{cite web |url=http://www.gamerankings.com/pc/945877-majesty-2-the-fantasy-kingdom-sim/index.html|title=Majesty 2 aggregate rating |publisher=[[GameRankings]] |accessdate=5 August 2011}}</ref>
| MC = 72<ref name=MC>{{cite web |url=http://www.metacritic.com/game/pc/majesty-2-the-fantasy-kingdom-sim/|title=Majesty 2 aggregate rating |publisher=[[Metacritic]] |accessdate=5 August 2011}}</ref>
| MC = 72<ref name=MC>{{cite web |url=https://www.metacritic.com/game/majesty-2-the-fantasy-kingdom-sim/critic-reviews/?platform=pc|title=Majesty 2 aggregate rating |publisher=[[Metacritic]] |accessdate=5 August 2011}}</ref>
| GI = 8/10<ref name=GI>{{cite web |url=http://www.gameinformer.com/games/majesty_2_the_fantasy_kingdom_sim/b/pc/archive/2009/10/08/review.aspx|title=Majesty 2 review |publisher=[[Game Informer]] |accessdate=5 August 2011 |first=Adam |last=Biessener |date=2009-10-08}}</ref>
| GI = 8/10<ref name=GI>{{cite web |url=http://www.gameinformer.com/games/majesty_2_the_fantasy_kingdom_sim/b/pc/archive/2009/10/08/review.aspx|archive-url=https://web.archive.org/web/20091015000355/http://gameinformer.com/games/majesty_2_the_fantasy_kingdom_sim/b/pc/archive/2009/10/08/review.aspx|url-status=dead|archive-date=October 15, 2009|title=Majesty 2 review |publisher=[[Game Informer]] |accessdate=5 August 2011 |first=Adam |last=Biessener |date=2009-10-08}}</ref>
| GSpot = {{rating|3|5}}<ref name="GSpot">{{cite web |url=http://www.gamespot.com/pc/strategy/majesty2thefantasykingdomsim/review.html|title=Majesty 2 review |publisher=[[GameSpot]] |accessdate=5 August 2011 |first=Brett |last=Todd |date=2009-09-18}}</ref>
| GSpot = {{rating|3|5}}<ref name="GSpot">{{cite web |url=http://www.gamespot.com/pc/strategy/majesty2thefantasykingdomsim/review.html|title=Majesty 2 review |publisher=[[GameSpot]] |accessdate=5 August 2011 |first=Brett |last=Todd |date=2009-09-18}}</ref>
| IGN = 7.5/10<ref name=IGNREVIEW>{{cite web |url=http://pc.ign.com/articles/102/1025140p1.html|title=Majesty 2 review |publisher=IGN |accessdate=5 August 2011 |first=Jeff |last=Haynes |date=2009-09-15}}</ref>
| IGN = 7.5/10<ref name=IGNREVIEW>{{cite web |url=http://pc.ign.com/articles/102/1025140p1.html|archive-url=https://web.archive.org/web/20090923025115/http://pc.ign.com/articles/102/1025140p1.html|url-status=dead|archive-date=September 23, 2009|title=Majesty 2 review |publisher=IGN |accessdate=5 August 2011 |first=Jeff |last=Haynes |date=2009-09-15}}</ref>
}}
}}
Majesty 2 received mixed to mostly positive reviews, with a [[Metacritic]] average of 72%, and scores ranging from 50% to 88%.
Majesty 2 received mixed to mostly positive reviews, with a [[Metacritic]] average of 72%, and scores ranging from 50% to 88%.
Line 56: Line 57:


GameSpot critiques it, citing "Repetitive, formulaic missions" giving it a 6.5 out of 10.<ref>{{cite web|last=Todd |first=Brett |url=http://www.gamespot.com/pc/strategy/majesty2thefantasykingdomsim/review.html?tag=tabs;reviews |title=Majesty 2: The Fantasy Kingdom Sim Review for PC |publisher=GameSpot |date=2009-09-18 |accessdate=2011-02-16}}</ref>
GameSpot critiques it, citing "Repetitive, formulaic missions" giving it a 6.5 out of 10.<ref>{{cite web|last=Todd |first=Brett |url=http://www.gamespot.com/pc/strategy/majesty2thefantasykingdomsim/review.html?tag=tabs;reviews |title=Majesty 2: The Fantasy Kingdom Sim Review for PC |publisher=GameSpot |date=2009-09-18 |accessdate=2011-02-16}}</ref>

==Majesty Mobile==
Mobile "Majesty: The Fantasy Kingdom Sim" is developed and published by [[HeroCraft]] and released on January 20, 2011.
<ref>{{cite web|url=http://www.herocraft.com/games/majesty/ |title=Official page of Majesty Mobile |publisher=Herocraft.com |date= |accessdate=2011-02-16}}</ref>


==Sequels==
==Sequels==
A sequel stand alone game, [[Defenders of Ardania]], was released on March 14 of 2012.<ref>{{cite web |url=http://www.paradoxplaza.com/games/defenders-of-ardania-pc |title=Defenders of Ardania (PC) - Paradox Interactive |publisher=Paradoxplaza.com |date= |accessdate=2012-02-27 |archive-url=https://web.archive.org/web/20120228225506/http://www.paradoxplaza.com/games/defenders-of-ardania-pc |archive-date=2012-02-28 |url-status=dead }}</ref> The gameplay is very different from either of its predecessors, having switched genres to [[tower defense]]/offense.
A sequel stand alone game, ''[[Defenders of Ardania]]'', was released on March 14 of 2012.<ref>{{cite web |url=http://www.paradoxplaza.com/games/defenders-of-ardania-pc |title=Defenders of Ardania (PC) - Paradox Interactive |publisher=Paradoxplaza.com |date= |accessdate=2012-02-27 |archive-url=https://web.archive.org/web/20120228225506/http://www.paradoxplaza.com/games/defenders-of-ardania-pc |archive-date=2012-02-28 |url-status=dead }}</ref> The gameplay is very different from either of its predecessors, having switched genres to [[tower defense]]/offense.


==References==
==References==
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==External links==
==External links==
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*[http://www.majesty2.com Official website]
*[http://www.majesty2.com Official website]
*[https://web.archive.org/web/20120117044056/http://www.paradoxplaza.com/games/majesty-2-the-fantasy-kingdom-sim Paradox Interactive - Majesty 2: The Fantasy Kingdom Sim]
*[https://web.archive.org/web/20120117044056/http://www.paradoxplaza.com/games/majesty-2-the-fantasy-kingdom-sim ''Majesty 2: The Fantasy Kingdom Sim''] at [[Paradox Interactive]] (archived)
*{{moby game|id=/42940/majesty-2-the-fantasy-kingdom-sim}}


{{Majesty universe}}
{{Majesty universe}}


[[Category:2009 video games]]
[[Category:2009 video games]]
[[Category:1C Company games]]
[[Category:Fantasy video games]]
[[Category:Fantasy video games]]
[[Category:Games for Windows certified games]]
[[Category:Games for Windows]]
[[Category:MacOS games]]
[[Category:MacOS games]]
[[Category:Multiplayer and single-player video games]]
[[Category:Paradox Interactive games]]
[[Category:Real-time strategy video games]]
[[Category:Real-time strategy video games]]
[[Category:Video game sequels]]
[[Category:Video game sequels]]
[[Category:Video games developed in Russia]]
[[Category:Video games developed in Russia]]
[[Category:Video games with expansion packs]]
[[Category:Virtual Programming (company) games]]
[[Category:Windows games]]
[[Category:Windows games]]

Latest revision as of 17:15, 4 August 2024

Majesty 2: The Fantasy Kingdom Sim
Developer(s)1C:Ino-Co
Publisher(s)1C, Paradox Interactive
Composer(s)Andreas Waldetoft
Platform(s)Windows, Mac OS X
ReleaseSeptember 18, 2009 (Windows)
December 2, 2010 (Mac)[1]
Genre(s)Real-time strategy
Mode(s)Single-player, Multiplayer

Majesty 2: The Fantasy Kingdom Sim is a real-time strategy game developed by 1C:Ino-Co and published by Paradox Interactive.[2] The game was released on September 18, 2009.[3] It is a sequel to Cyberlore's Majesty: The Fantasy Kingdom Sim.

A Mac OS X version of Majesty 2 was announced by Virtual Programming on August 13, 2010.[4] Virtual Programming published the Mac OS X version of the game on November 16, 2010.[5] The publisher released the Mac OS X versions of the first two expansion packs, Kingmaker and Battles of Ardania, on December 15, 2010.[6] In January, 2011, Virtual Programming published the third expansion, Monster Kingdom, for Mac OS X.[7] In April, 2011, Paradox published a collection of the three expansions plus Majesty 2, titled "Majesty 2 Collection", for PC.

Gameplay

[edit]
Majesty 2 features 3D graphics, unlike 2D graphics of the previous game.

The core gameplay of Majesty 2 is essentially the same as the original Majesty. Players take the role of "the sovereign", placing buildings and recruiting units as in other real-time strategy titles. Individual units ("heroes"), however, are semi-autonomous; each has their own statistics and inventory and interact with the game world according to unit-specific AIs (for example hunters will scout unknown areas of the map while warriors prefer to attack or defend locations).[8] The player can influence the actions of hero units by placing bounties on particular actions, such as exploring an area or defeating a specific enemy unit, using a variety of "flags".[9] They also supply heroes with equipment and other items via trade buildings, which both improves the hero's abilities and allows the player to recoup the money heroes have gained from flags and defeated enemies.[10]

Multiplayer

[edit]

Unlike the original, Majesty 2 does not feature freestyle play nor co-operative multi-player as part of its release offering. Because the new engine does not provide the technical capability to randomly generate maps it is unlikely that a freestyle game mode, of the sort found in the original game, will be provided. However, patch 1.3 introduced randomized non-quest monster dens, and places for construction of temples and trading posts. The patch also included a map editor.[citation needed]

Plot

[edit]

Majesty 2 returns to the gently satirical, high fantasy world of Ardania featured in the original, a magical realm populated by elves, gnomes, dwarves and various monsters, as well as humans.

According to the game's back story, Ardania was unified 500 years previously by a great ruler. Since that time, many celebrated kings ruled, who vanquished many legendary foes. The last king, Leonard, however, had no enemies left to conquer, and became worried over his place in history. He summoned a powerful demon in an attempt to banish it and win renown himself, but the demon killed the king and usurped his throne. Under the demon's rule, Ardania crumbled and fell back to its chaotic past, and many pretenders tried and failed to win the throne. The player assumes the role of the "true heir" to Ardania, who sets out to defeat the demon and purge the realm of evil.

Expansions

[edit]

The first expansion pack named Majesty 2: Kingmaker was released on March 26, 2010 for PC and on December 15, 2010 for Mac OS X. The story revolved around his majesty battling the evil Grum-Gog, lord of pestilence, and God of Goblins. It introduced a randomized map feature that will move the enemy den and trading posts to different locations, and a map generator for custom scenarios.

A second expansion pack named Battles Of Ardania was released on November 10, 2010 for PC and on December 15, 2010 for Mac OS X.

A third expansion pack named Monster Kingdom was released on January 11, 2011 for PC and in mid-January, 2011 for Mac OS X.

A collection of the three expansion packs plus Majesty 2, named "Majesty 2 Collection", was released by Paradox on April 19, 2011 for PC.

An unofficial expansion pack named Cold Sunrise was released on November 16, 2011 for PC.

Reception

[edit]

Majesty 2 received mixed to mostly positive reviews, with a Metacritic average of 72%, and scores ranging from 50% to 88%.

IncGamers enjoyed the game, saying it was "lots of fun, remains true to the original and has some great new features." They only bemoaned the "lack of [a] freestyle mode."[16]

IT Reviews said that "there's some initial enjoyment to be garnered here, [but] developing your heroes and coaxing them around soon starts to feel like a chore. The missions become repetitive, despite the constant drip-feed of new buildings and heroes, and we found the whole experience less than Majestic in the end."[17]

PC Gamer magazine in the UK agreed, stating that Majesty 2 is "an intriguing spanner in the strategy game works, but one that causes too many malfunctions to justify its existence."

GameSpot critiques it, citing "Repetitive, formulaic missions" giving it a 6.5 out of 10.[18]

Sequels

[edit]

A sequel stand alone game, Defenders of Ardania, was released on March 14 of 2012.[19] The gameplay is very different from either of its predecessors, having switched genres to tower defense/offense.

References

[edit]
  1. ^ "Majesty 2 arrives on the Mac". Macworld. Retrieved 2023-04-24.
  2. ^ Press Release (2008-04-18). "Majesty 2 – The Fantasy Kingdom Sim Announced". Paradox Interactive. Archived from the original on 2013-01-24. Retrieved 2008-04-19.
  3. ^ Susana Meza (2009-08-27). "Majesty 2 Release Date". Paradox. Retrieved 2009-08-27.
  4. ^ "Virtual Programming Bringing Majesty 2 to the Mac". MacGamer. August 13, 2010. Archived from the original on July 14, 2011. Retrieved 2010-08-20.
  5. ^ "Majesty 2 Released for Macintosh". MacGamer. November 16, 2010. Archived from the original on July 14, 2011. Retrieved 2010-11-30.
  6. ^ "Majesty 2 Expansions Released". MacGamer. December 15, 2010. Archived from the original on July 14, 2011. Retrieved 2010-12-16.
  7. ^ "Virtual Programming Ships Majesty 2: Monster Kingdom". The Mac Observer. January 18, 2011. Retrieved 2011-01-19.
  8. ^ "Majesty 2 - Heroes". Paradox Interactive. Retrieved 2 September 2011.
  9. ^ "Majesty 2 - Indirect Control". Paradox Interactive. Retrieved 2 September 2011.
  10. ^ "Majesty 2 - The Economy". Paradox Interactive. Retrieved 2 September 2011.
  11. ^ "Majesty 2 aggregate rating". GameRankings. Retrieved 5 August 2011.
  12. ^ "Majesty 2 aggregate rating". Metacritic. Retrieved 5 August 2011.
  13. ^ Biessener, Adam (2009-10-08). "Majesty 2 review". Game Informer. Archived from the original on October 15, 2009. Retrieved 5 August 2011.
  14. ^ Todd, Brett (2009-09-18). "Majesty 2 review". GameSpot. Retrieved 5 August 2011.
  15. ^ Haynes, Jeff (2009-09-15). "Majesty 2 review". IGN. Archived from the original on September 23, 2009. Retrieved 5 August 2011.
  16. ^ "IncGamers". IncGamers. Retrieved 2011-02-16.
  17. ^ "IT Reviews". IT Reviews. Archived from the original on 2011-06-11. Retrieved 2011-02-16.
  18. ^ Todd, Brett (2009-09-18). "Majesty 2: The Fantasy Kingdom Sim Review for PC". GameSpot. Retrieved 2011-02-16.
  19. ^ "Defenders of Ardania (PC) - Paradox Interactive". Paradoxplaza.com. Archived from the original on 2012-02-28. Retrieved 2012-02-27.
[edit]